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Games

Ask Blizzard Employees About Things That Matter 504

In just a few days, some of us will be making the trek to this year's Blizzcon event in Anaheim, CA. In addition to the interesting announcements, sneak peeks, and other distractions, we will be sitting down with several Blizzard employees to answer any questions you might have. So far we have scheduled some time with Chris Sigaty, lead producer on StarCraft II; Jeffrey Kaplan (aka Tigole), game director for World of Warcraft; Leonard Boyarsky, lead world designer on Diablo III; and Paul Sams, Blizzard COO. Please address your questions to one (or several) of these candidates and try to keep them civil and on topic. Questions about Diablo III's art style will most likely be omitted since we have limited time and that dead horse has already been beaten into submission. The usual Slashdot interview rules apply, but beyond that, the sky is the limit.
Microsoft

ISO Releases OOXML FAQ 185

I Don't Believe in Imaginary Property writes "The ISO has put out a FAQ concerning OOXML, but it may raise more questions than it answers. For one, it promises to address problems if they arise in the future. PJ of Groklaw said that's akin to 'selling you a car with four different sizes of tires and assuring that that if you see it's a problem, you can always bring it in for maintenance.' It also handwaves the OSP discriminatory patent promise issues, when asked about contradictions states that some 'may still remain', and asserts that duplicate standards are 'something that need[s] to be decided by the market place.' Notably, the FAQ does not answer the question, 'what the hell were you thinking?'"

Comment What's new? (Score 1) 37

This article doesn't really say anything new. To me it sounds like everyone is saying concentrate on the game, the IP is icing on the cake. Without this article, we already know that IP holders are looking at games just as another merchandising opportunities. Which is why most of the time the quality is low and veteran gamers stay away from them. Everyone is familiar with the saga of the worst game ever, right?

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