also, the PS3 meets the new accepted standard for HD 3D.
If they start having Blu-ray players for the HD TVs on the market with a hard drive, you could Download movies over the psn. and if they go that route you'll see alot more content for purchase online, maybe even blu-ray quality rentals right to your ps3? Purchases are now starting to all have digital copies, so in practice, if you buy one it should work on your pc, and or psp.
They have also been in the works for some partnership over 3D broadcasting and movies for launch in 2012. This new PSN may become more useful for them in these new intrests over the next two years.
I saw a pretty decent system while travelling. They would have a parking meter station, maybe like the one from the article. So you need to walk to that, half block or whatever. But when there, this station has keypad on it, You enter the number of your space, which is listed on a tiny sign by each spot. And insert the ammount of money you want to pay. Nothing goes in the car window.
Additionally, on this station meter, you see a timer for the amount of time you have left. And if you're walking around a bit, you can check your time left from any of these stations around the city by entering your spot number, you can also top up from any of these as well.
Now i'm not sure the cost of this system, since it would also be networked around the city to work with these features. Again, not sure of the cost, but having an easy way to top up online would make these even simpler and save any walking at all. Everyone with mobile internet, just visit the site, enter your spot, and away you go.
The missing part of this I would think is you would have to not only look at when A leads to B, but whenever A is considered at all to link A to C.
There may be 15 examples of A leading to B, and 14 follow through to C.
But if there are 100 examples of A never even leading to B, then you would be wrong to say it was likely that A will likely lead to C.
This would also continue every step of the way, when connecting A-D or further. You have to take into account every possibility starting with A to make your 'chance of linking statement' accurate.
Which point are you trying to argue here?
I would agree with that. The most intense "ohshitohshitohshit" moments I've ever had in PC gaming go to Splinter Cell vs. Mode
Being one of two unarmed* spies trying to sneak through the shadows to get by a couple of trigger itchy mercs, searching for you with flashlights. It was a combination of both the sound and the visuals, but in that 0.5 second of time from when the flashlight hit you - to when the bullets started ripping past your face... well it was just the most intense thing I've ever experienced in a game. I think my heart almost exploded every time.
Now that was versus human players, and not a horror genre. What I can take from that though, is that out of the 'fight or flight' response, 'flight' is definitely the scarier. So this run and gun thing may in some cases be taking away from that element.
This is not to say that in a horror game YOU have to be the one lurking in the shadows, but how awesome would it be in a game that if in some encounters you were actually trying to flee from what was chasing you. Running for you life looking for somewhere to hide, evade, or get through a doorway fast enough to slam it shut on your pursuer.
The IBM purchase of ROLM gives new meaning to the term "twisted pair". -- Howard Anderson, "Yankee Group"