Comment The problem isn't what app makers are charging... (Score 2) 50
... the problem is the utter lack of quality in the apps.
It should be noted that any app which employ piece-meal fees (microtransactions) are incentivized to provide a shoddy product.
Perfect examples of this are the glut of games in which the difficulty ramps up extremely high rather quickly... and offers a paid service/product/special currency in order to be able to contend with or bypass that difficulty.
Rather than providing a quality gaming experience, app developers focus on a quick showcasing of the game in the first 10 minutes or so to hook people into the game... then employ the bait-and-switch money grab. One could argue that this is why few take mobile gaming seriously.