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Comment Re:Why? (Score 1) 282

I'd hardly agree that the wheel is reinvented terribly often in the gaming industry, at least not by the programmers.

Think of yearly sports titles; generally its little more than an updated roster and higher resolution textures and models as hardware capacity or slight engine optimisations allow.

Or how about FPS games? I mean seriously, how many Quake 3 engine based games were there? In this case it's only the artists and game designers re-inventing the wheel

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