Comment Re:Terrible analogy (Score 1) 173
In a way, you may or may not need a publisher depending on what you're developing. A lot of the generic titles that the "industry" keeps pumping out require a publisher for marketing such a mediocre game. But then you get the unconventional games whose development is actually hampered by having a publisher breathe down your neck and make games easier for the general public.
Yes, I agree: It is a terrible analogy. I think there is a perfect one: a director/screenwriter and a producer. The director (or the screenwriter, it depends) knows what film he or she wants to do, but the producer believes that he or she knowns what to do in order to make the movie a economical success. For instance: cast Scarlett Johansson in a semi-nude scene. That is a thing a producer would love to do (lots of tickets sold), but the director may not want Johansson in such a role, because it does not make sense in his or her film, or he or she though about another kind of actress for the role.
Ok, maybe Johansson is a bad example, who wouldn't want her in such a role?