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Comment Case Study (Score 1) 90

This is a very easy problem to study. If there are over 6 million players world wide who play World of Warcraft, someone could easily look at crime statistics and make a proper link.

1. Have hate crimes against Taurens risen since WoW was launched?
2. Has there been a rise in reported cases of grand theft ninja?
3. Are more Gnomes getting college degrees and taking jobs at NASA, or are they still building explosives and arcanite dragons?

  You could go even deeper than this, and I think that you'll find that video games don't contribute to the problem.

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