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Submission + - How should one dealing with a DDoS attack?

TheUnFounded writes: A site that I administer was recently "held hostage" for the vast sum of $800. We were contacted by a guy (who was, it turns out, in Lebanon), who told us that he had been asked to perform a DDoS on our site by a competitor, and that they were paying him $600. He then said for $800, he would basically go away. Not a vast sum, but we weren't going to pay just because he said he "could" do something.

Within 5 minutes, our site was down.

The owner of the company negotiated with the guy, and he stopped his attack after receiving $400. A small price to pay to get the site online in our case. But obviously we want to come up with a solution that'll allow us to deal with these kinds of attacks in the future.

While the site was down, I contacted our hosting company, Rackspace. They proceeded to tell me that they have "DDoS mitigation services", but they cost $6,000 if your site is under attack at the time you use the service. Once the attack was over, the price dropped to $1500. (Nice touch there Rackspace, so much for Fanatical support; price gouging at its worst).

So, obviously, I'm looking for alternative solutions for DDoS mitigation. I'm considering CloudFlare (https://www.cloudflare.com/) as an option; does anyone have any other suggestions or thoughts on the matter?

Comment Re:So, sue the developer for the cost he caused. (Score 1) 267

I assume this was tounge-in-cheek, but realistically, we're actually headed that way. Licensing boards for software developers, etc. The problem is, as a software developer, it's much more costly to fix 100% of bugs than it is to fix 98% and not worry about that last 2%. If we held every developer to task for every bug in software, we'd have a whole lot less software written, and what would be written would cost 10x as much.

Comment Re:Sad, actually (Score 5, Insightful) 285

On the other hand, it got them there, but didn't do a whole lot of good. From Wikipedia:

"The descent took almost five hours and the two men spent barely twenty minutes on the ocean floor before undertaking the three-hour-and-fifteen-minute ascent. Their early departure from the ocean floor was due to their concern over a crack in the window caused by the intense pressure of their descent, and also because their landing on the sea bed had stirred up a cloud of silt which reduced visibility to zero and showed no sign of settling." So hopefully the new technology will give us a longer, more interesting time at the bottom...
First Person Shooters (Games)

Infinity Ward Fights Against Modern Warfare 2 Cheaters 203

Faithbleed writes "IW's Robert Bowling reports on his twitter account that Infinity Ward is giving 2,500 Modern Warfare 2 cheaters the boot. The news comes as the war between IW and MW2's fans rages over the decision to go with IWnet hosting instead of dedicated servers. Unhappy players were quick to come up with hacks that would allow their own servers and various other changes." Despite the dedicated-server complaints, Modern Warfare 2 has sold ridiculously well.

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