They shouldn't receive an award for this. I'm sorry, but telling the video game industry they're doing a good job of "keeping inappropriate" content out of the hands of children is both a slap in the face to the parents that should be watching what their kids are buying, and a slap in the face to the kids who buy these games hoping for something interesting, only to find talking frogs, barbie, and games where everybody gets along and wins -- when they're 14! Why can they go see a few hundred zombies get set on fire, shot at, or otherwise die in the theatre (as long as they're all non-smoking zombies), but can't get the same thing in a video game? This entire idea of "for the sake of the children" has gone too far when children aren't encouraged to take risks and make their own decisions. These "appropriate" video games... I've seen them -- They suck so hard they're in danger of forming an event horizon.
My 12 year old kid sister has been fed a steady diet of these "positive self-esteem" books, videos, and games. Last year I tried to show her Happy Feet (it's a movie, look it up) and she couldn't get past the halfway point because that's where the penguin "got sad". I tried showing her some "real" video games, only to have mom come down on me like a ton of bricks... So it's back to watching bubbles with numbers in it and talking animals. And then mom (and other parents from Generation "Precious Snowflake") wonders why she has no inclination to read, write, do her homework, clean up after herself, or even brush her teeth...
Well, duh... it's because she's being fed sanitized crap that is the electronic equivalent of valium every day!
Well the only reason that they think video game violence causes all sorts of mental illnesses are because of these bullshit studies
Promising costs nothing, it's the delivering that kills you.