Please create an account to participate in the Slashdot moderation system

 



Forgot your password?
typodupeerror

Comment Re:superiority complex (Score 2, Interesting) 58

I very rarely post but I most certainly agree with you. I thought I had found a game without imbalance when I first played A Tale in the Desert. On the tutorial map everyone was quite happy doing what amounted alot of time sink sort things. The goal was to build a boat to sail to the mainland if I remember correctly, but to complicate this you had to start with raw materials and build up crafting machines to make progressive steps of materials. This was great on the island everyone was friendly and helpful. But once you hit the main map it was very different. I'd like a game where an incoming group is assigned an island/kingdom/whatever and as it builds up you pass through very well seperated phases. I suppose it would be a leveling of sorts but a leveling of a group of people and not idividuals. Just my 2 cents but I think it might lead to a greater sense of community even among people who would never pick up a true rpg.

Slashdot Top Deals

Honesty is for the most part less profitable than dishonesty. -- Plato

Working...