Comment Re:"helping" yeah so good of them to "help" (Score 1) 151
Game of Thrones cribs most of its violent politics from British history.
You are missing the point. It's not about the violence.
In chess, you win the game by capturing the king.
All the other pieces are dispensable, it doesn't matter how many you lose. Pawns can be made rooks and knights and bishops and queens, but when the king is captured, it's game over. Everything hinges on protecting the king.
It's a single point of failure. The goal is to exploit it.
It doesn't matter what color the Go stone is, they're all "Chinese".
Eventually.
Because while the Mongols were busy capturing Nanjing, the Chinese were capturing Ulan Bator.
And the Manchu dynasty didn't have an "unbroken lineage" either, let alone to ancient times.
There were a lot of revolts, revolutions, palace revolutions, palace coups, changes of dynasty, historical revisions, wars, and civil wars.
That's not the point.
The point is: There is no king to capture in Go. No single point of failure to exploit.
While you are busy capturing an area, you opponent is putting your eyes out.
While you are busy putting eyes out, your opponent is busy encircling you.
That's why any would-be conqueror ends up speaking Mandarin.
Not because of the Heavenly Mandate. If you pay attention, China doesn't even have an emperor anymore.
While Britain and Russia were playing chess, China was playing Go.
Poker resembles how war *actually* works.
It really doesn't.
Chess is the game of kings, mostly because it's all about the king, but also because it is a model of warfare, which used to be what kings concerned themselves with. But chess doesn't model logistics, it models battles.
Go is a much simpler strategy game. It has no pawns, rooks, knights, bishops, queens, or kings, all with their own move set. It only has two rules, everything else follows from that. Which makes it much harder to master.
Everything affects everything else. A wrong move early in the game can lose you the whole game down the line.
Poker isn't a strategy game at all. By rules alone, it is purely a game of chance.
There are other differences as well. It's not a board game, it's a card game. It's not one-on-one, any number can play. It's not a perfect information game, it involves bluffing and guessing.
You don't misdirect an opponent by hiding an attack by feigning another attack. You don't attack at all.
More to the point: There is no strategy. There is no planning.
The cards that you are dealt do not depend on what you did before.
It is more advantageous to lose often and early, and to win rarely but big. (And to let your opponents win often and small.)
So, while the USA were busy bluffing, everyone else was counting the cards.
It does explain some things in history.