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Graphics

Is StarCraft II Killing Graphics Cards? 422

An anonymous reader writes "One of the more curious trends emerging from last week's StarCraft II launch is people alleging that the game kills graphics cards.The between-mission scenes onboard Jim Raynor's ship aren't framerate capped. These are fairly static scenes, and don't take much work for the graphics card to display them. Because of this, the card renders the scene as quickly as possible, which then taxes your graphics card as it works to its full potential. As the pipelines within your graphics card work overtime, the card will heat up and if it can't cope with that heat it will crash."
Security

With World Watching, Wikileaks Falls Into Disrepair 258

JDRucker writes "Supporters are concerned. Very concerned. Would-be whistle-blowers hoping to leak documents to Wikileaks face a potentially frustrating surprise. Wikileaks' submission process, which had been degraded for months, completely collapsed more than two weeks ago and remains offline, in a little-noted breakdown at the world's most prominent secret-spilling website."
PC Games (Games)

Fallout Online Website Arises Amid Legal Battle 85

Rumors of a Fallout MMO have been swirling for years, made all the more credible by hints from the legal battle between Bethesda and Interplay over licensing for the franchise. Now, Interplay has quietly created a teaser website for Fallout Online, offering beta sign-ups. Quoting Massively: "Currently, there isn't much there, just a brief glimpse at a workshop desk with various Fallout references to the Master, Brahmin, and Nuka-Cola before a form obscures the screen. ... It looks legit, too: Interplay is promoting Fallout Online from their main website, and the new teaser site is indeed registered to Interplay Entertainment Corp."
PC Games (Games)

Cloud Gaming Service OnLive Set For Launch 115

Steve Perlman's long-anticipated cloud gaming service, OnLive, officially launches today, finally ready to be put to the test by skeptical and hopeful gamers around the US. After granting some early sign-ups a free year to try out the service, OnLive also announced the list of 23 games that will available from the start, including Mass Effect 2, UT 3, Assassin's Creed 2, Dragon Age: Origins, Batman: Arkham Asylum, and F.E.A.R. 2. Perlman spoke at length with Gamasutra about the beta, latency, and potential partnerships with other broadband providers. Future OnLive competitor Gaikai recently announced it's targeting 2011 for its own launch.
Games

EVE Online PVP Tournament Streamed Live 101

infinitevalence writes "Every few months the good Viking programmers of the north organize and present one of the most geeky e-sports out there. Thanks to them, for three weekends in a row we get to watch player-controlled spaceships fight it out for accolades and unique in-game items available only to the first, second, and third place winners. This year CCP has all of the content live online and streaming in HD for your viewing pleasure. So find a drink, whip up some snacks, watch the shiny explosions, and listen to the soothing words of player experts as they walk you through the action!"
Lord of the Rings

Lord of the Rings Online To Go Free-To-Play 138

darkwing_bmf sends word of Turbine's announcement that Lord of the Rings Online will become a free-to-play game this fall. 'The move is another validation of the free-to-play business model, where gamers can play for free and pay real money for virtual goods such as better weapons or decorative gear for their game characters. The business model has been popular in Asia but only recently took off in the US. This move shows the pressure is building on game publishers to shift to the new business model or face declining audiences.' According to a post on the official website, LotRO's micro-transaction system will be "very similar" to how Turbine's DDO store works, and current subscribers will maintain all of their privileges.
Space

SpaceX Successfully Launches Falcon 9 Rocket 190

leetrout writes "SpaceX has successfully launched a two-stage rocket, the Falcon 9, into Earth orbit from Cape Canaveral Air Force Station. 'Liftoff came after hours of delay, sparked initially by launchpad telemetry problems, then by a sailboat that strayed into a restricted area of the launch range. The day's first countdown was aborted at virtually the last second, due to a problem with the engine parameters, but the launch software was adjusted and a second countdown went all the way to the end.'" Update: 06/04 20:16 GMT by S : Reader mrcaseyj points out Spaceflight Now's coverage, which includes a number of pictures from the launch.

Comment Re:All US carriers suck (Score 1) 178

What's funny right now is that I constantly hear from reviews, friends, and fellow iPhone users how much they think AT&T sucks and want to move to Verizon. Personally I think this is all BS, and would love some more european and canadian cell phone companies to invade the US and finally give us some real competition in this country, or at least have the FCC standup and hold our carriers more accountable and stop the mergers.

ALL the US carriers suck in general! People may think Verizon's coverage is the best, compared to AT&T, but notice how they are competing on coverage, and not dropped calls, network speed, features (you can't check email at the same time you are on a call with Verizon... anywhere, with any phone), etc. Also notice how all the services cost around $80 or so for the minimum smartphone contract. Notice how they all have sneaky overblown hidden fees. Notice how the per txt fee and monthly charge for Txtx keeps going up and up and up. Notice how their customer service is slightly below or slightly above average. Notice how they all lock you into specific phones. Notice how they all lock you into two year contracts unless you are willing to buy one of their cheapo phones for a pay as you go contract. Notice how all the cheapo phones break if you sneeze the wrong way.

Verizon is one level of shit, and AT&T is another level of shit. And we americans are forced to deal with these levels of shit, and we go around saying one is so much greater than the other.

Lol, who are you, Luke Wilson? How many people out of all subscribers realistically do both at the time time?

Plus if I want to, I can easily be connected to WiFi on my Droid and do both, which is normally the time I would ever need to do both at the same time I am normally near a WiFi.

You are not required to go in a contract. Contract of service on month to month is available.

Its the salesperson job to show all the fees, which if you start new on Verizon as an indirect agent I go over them all. (most of the fees are state and federal, with like $1 random surcharges)

I agree the per text charge is way to much, tho on a family plan of 5, $30 isnt to bad of a deal for all unlimited text.

Also have you see seen the population density and land mass of Europe compared to NA? For National carriers sure they are probably a lil high, but the two who charge the most have the most nationwide coverage... I do understand for a lot of people they dont need that and something like in 4+ years ago there was regional plans offered, but it became such a problem with roaming and long distance, its all simple and straight now.

Data Storage

Build Your Own $2.8M Petabyte Disk Array For $117k 487

Chris Pirazzi writes "Online backup startup BackBlaze, disgusted with the outrageously overpriced offerings from EMC, NetApp and the like, has released an open-source hardware design showing you how to build a 4U, RAID-capable, rack-mounted, Linux-based server using commodity parts that contains 67 terabytes of storage at a material cost of $7,867. This works out to roughly $117,000 per petabyte, which would cost you around $2.8 million from Amazon or EMC. They have a full parts list and diagrams showing how they put everything together. Their blog states: 'Our hope is that by sharing, others can benefit and, ultimately, refine this concept and send improvements back to us.'"
Government

Serious Design Failure At USAspending.gov? 207

theodp writes "Over at Intelligent Enterprise, Seth Grimes declares the Federal Government's USAspending.gov website a travesty, calling it 'almost a parody of a government-transparency site.' Among the faults cited by Grimes is a botched 'Federal Spending FY 2009 YTD' pie chart that graced USAspending.gov's home page. Not only were the sizes of pie segments not in proportion to the percentage labels (due to a Google Chart API error), the colors in the pie chart didn't even match the colors and values in the table immediately below the chart. Lucky for the Feds, Grimes didn't get a chance to look behind the curtain at the Federal IT Dashboard, where they forgot to remove a (commented) reference to a Google spreadsheet that states 'These totals are pretty poor numbers' (Google workbook). Oops!"
The Internet

US Fed Gov. Says All Music Downloads Are Theft 451

BenEnglishAtHome writes "Nearly all US government employees and contractors are subject to mandatory annual information security briefings. This year the official briefing flatly states that all downloaded music is stolen. The occasionally breathless tone of the briefing and the various minor errors contained therein are funny but the real eye-opener is a 'secure the building' exercise where employees stumble across security problems and resolve them. According to the material, the correct response to an employee who is downloading music is to shout 'That's stealing!' No mention is made of more-free licenses, public domain works, or any other legitimate download. If this were a single agency or department that had made a mistake in their training material it might not be so shocking. But this is a government-wide training package that's being absorbed by hundreds of thousands of federal employees, both civilian and military. If you see a co-worker downloading music, they're stealing. Period. Who woulda thunk it? Somebody should mirror this. Who wants to bet that copies will become hard to find if clued-in technogeeks take notice and start making noise?" Warning: this site gives a whole new meaning to "Flash heavy."
Real Time Strategy (Games)

Achron — an RTS With Time Travel 141

An anonymous reader writes "As much as I'm looking forward to StarCraft 2, there's a new RTS gaming tech that has me even more enthused. The Escapist Magazine has posted interviews and footage of the upcoming 'meta-time strategy game' Achron, which was announced at GDC earlier this year. It's a multiplayer RTS where you can send things through time. The official site has some gameplay footage as well, and it looks like their tech is useful outside of gaming."
Encryption

Sun Plans Security Coprocessor For New Ultrasparc 59

angry tapir writes "At the Hot Chips conference at Stanford University, Sun presented plans for a security accelerator chip that it said would reduce encryption costs for applications such as VoIP calls and online banking Web sites. The coprocessor will be included on the same silicon as Rainbow Falls, the code name for the follow-on to Sun's multi-threaded Ultrasparc T2 processor."
Programming

Dirty Coding Tricks To Make a Deadline 683

Gamasutra is running an article with a collection of anecdotes from game developers who had to employ some quick and dirty fixes to get their products to ship on time. Here's a brief excerpt: "Back at [company X] — I think it was near the end of [the project] — we had an object in one of the levels that needed to be hidden. We didn't want to re-export the level and we did not use checksum names. So right smack in the middle of the engine code we had something like the following. The game shipped with this in: if( level == 10 && object == 56 ) {HideObject();} Maybe a year later, an artist using our engine came to us very frustrated about why an object in their level was not showing up after exporting to what resolved to level 10. I wonder why?" Have you ever needed to insert terrible code to make something work at the last minute?

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