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First Person Shooters (Games)

New Open Source FPS Blood Frontier Shows Promise 242

Softhaus writes "The guys at Blood Frontier have been busy for the last two years working on a new FPS called (surprise) Blood Frontier . This game is an enhanced Cube 2 engine with original artwork and new gameplay (including a kid-mode, which optionally turns off the blood — a nice option for a change). Add the new paintball mode and you have a real 'game community' here. The code is all there (complete for you to play with), the team listens to feedback from the community, and the game is great! It's nice to see these talented guys showing a true free software attitude. They've mentioned that the first actual release is scheduled for next Friday. Does anyone know of other great open source games that are truly 'open?'"

Java-Based x86 Emulator 263

jaavaaguru writes "Researchers at Oxford University have produced a Java-based x86 emulator that they hope will be useful in testing applications and learning about viruses without damaging the host, utilizing the robust sandboxing that Java provides. They have an online demo available that boots DOS and has some games to play. Being purely Java, this emulator should be able to run on almost anything, including cell phones." The code is not yet available outside the Oxford community; the developers are said to be working on a suitable general license. In the meantime the code can be licensed on a case-by-case basis.

Origin of Quake3's Fast InvSqrt() 402

geo writes "'s Ryszard Sommefeldt dons his seersucker hunting jacket and meerschaum pipe to take on his secret identity as graphics code sleuth extraordinaire. In today's thrilling installment, the origins of one of the more famous snippets of graphics code in recent years is under the microscope — Quake3's Fast InvSqrt(), which has been known to cause strong geeks to go wobbly in the knees while contemplating its simple beauty and power." From the article: ""

How a Wiring Rack Should Look 357

Julie Jacobson writes, "It's so much fun to deride some of the worst home wiring jobs in existence. But once in awhile, we should salute some of the cleanest, most perfectly labeled cabling jobs in U.S. homes. At the recent CEDIA Expo, the association for home-technology integrators handed out awards for the Best Dressed Systems, each featuring miles of cable, hundreds of connectors, tons of steel, and a clean aesthetic that could make the most finicky designer swoon. Show them to your own installer for inspiration."

The Top 10 Gaming Colleges 66

Pluvius writes "The top-ten list of party schools published by the Princeton Review every year has always been a popular metric among prospective American college students for determining the 'most compatible' university to attend. Because of this, the Global Gaming League has come up with a more geek-oriented list: The First Annual Top Gaming Colleges Survey. The entries were selected based on such factors as proximity to gamer meccas such as Southern California, the frequency of LAN parties, and the existence and strength of a game design curriculum. Here's an excerpt from the number one entry, UT/Austin: 'Last, if you don't feel like leaving your dorm, there's nothing to worry about. A blistering Internet connection will give you LAN pings inside Texas, 30 milliseconds of latency to the East coast and 40 to the West coast. "The Internet connection at the dorms is ****ing amazing. I was [on it] freshman year; I miss that part about moving out of the dorms."'"

Ten Gaming Myths Debunked 229

ThinSkin writes "The Playstation 3 will fail. Video games are too violent. Copy protection is the beginning of the end for gaming. These myths and others are the target for Loyd Case over at ExtremeTech as he takes ten gaming myths apart and debunks them. From the article: 'Rumors are partly due to the nature of the overheated coverage that's the rule of the day on Internet sites. Rumors spread, become accepted as fact and remain embedded in people's belief systems long after the actual facts have emerged. There also seems to be relatively little historical perspective among some writers, which can alleviate breathless hype, either positive or negative.'"

Lead PHP Developer Quits 809

Jasper Bryant-Greene writes "Jani Taskinen, one of the lead developers of the Zend Engine (the engine that powers PHP), as well as a lead developer for the thread safety system and other core components of the PHP project, has quit in a relatively cryptic message to the php-internals mailing list. Jani has been involved with PHP for about 6 years and his loss will undoubtedly be a big blow for the PHP project."

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