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Gamer Plays Over 30 Warcraft Characters 189

If your significant other complains that you play too much World of Warcraft, just show them this article about a user named "Prepared." He plays an amazing 36 World of Warcraft accounts on 11 different computers at the same time. He is his own raid group. "It costs me exactly $5711 in subscription costs per year with 36 accounts on the 6 month pay schedule," he writes. "Not bad considering I'm looking at it like it's a hobby and there are more expensive hobbies out there than World of Warcraft."
Role Playing (Games)

A Look At the Warhammer Community 169

Gamasutra is running a story examining the development of the Warhammer Online community since its recent launch. The author explains how the gameplay and rules tend to affect social interaction. GamerDNA has a related piece looking at numbers for actual players involved with Warhammer's launch, and how it's affecting populations in other MMOs. "Getting on the computer to play WAR apparently reminded the WAR fanatics that they had a computer, because overall, their gameplay went up as a whole. They logged in more often to titles like COD4, Oblivion, and even AOC. But the MMO bug bit hard, and logins to LOTRO and EVE more than doubled after the launch of WAR."

Comment Re:I need medication because I'm different (Score 1) 279

The problem is people in today's society are always looking for a way to blame something other than themselves for their lack of personal responsibility. As a Doctor, I would probably tell them it's all in their head. Since people are so insistent that the problem isn't something they can control, oftentimes doctors simply give them placebo treatments, which will probably work because the patient thinks it's working. I don't think as a doctor I could lie to someone as an excuse to charge them extra for a treatment that cures and fixes nothing. In doing so, I believe it encourages this behavior to continue, causing people to forgo personal responsibility in favor of getting a medication that fixes the problem. I know at one point I was "addicted" to WoW. I didn't pay attention to my schoolwork as much, and so my grades slipped. I quit WoW 7 months ago because of it, and my grades improved (I haven't had withdrawals or the urge to play again). Who's fault is it that I let my grades slip? Mine, and mine alone. I learned my lesson. Some people want to blame an illness or even the game itself for their "addiction", and when they do that, they don't learn anything, and nothing is improved. The same scenario will happen again, and every time, the individual is the victim. Look at the use of Ritalin on children nowadays, obviously the child can't sit still in class and listen to a boring lecture because he'd rather be out playing. Something must be wrong with him, let's make sure to medicate him up with a real substance in order to cure an imaginary illness.

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