Comment Re:Maybe it's me (Score 1, Interesting) 195
Your logic is...confusing to me. I can't begin to understand it, but I can tell you that your not necessarily supposed to be afraid to die. What makes these games scary is darkness, and things jumping out of nowhere. That's not "scary" per say, it's more of a "jumpy" feeling...which I can't stand. I played doom3 with god mode and other cheats but I still couldn't finish it. I just can't stand crap jumping out at me. It's why I dont' like horror movies either. But a lot of people eat that up, and so that's what they're aiming for.
As for you wanting to be tense and afraid to loose something you worked for, all I can say is this; A lot of people are like that, but it makes absolutely no since what-so-ever. Life is stressful, life is tense, life is challenging, so why in the hell would I want to "Play" a game that has those same factors? It just makes no since. Obviously games shouldn't be too easy, but they shouldn't be so hard that you actually will have something to get upset over if you die. But if these were the good ole days (the days of gamesharks and codebreakers) they could do whatever they want to the game, make it hard, easy, whatever, and then the player could do the fine tuning via memory hijacking...sigh...I miss them so much, and now that I know they're gone, I'm probably not even going to bother with the next Playstation, xbox, or Nintendo console