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Ubisoft's Constant Net Connection DRM Confirmed 631

A few weeks ago we discussed news of Ubisoft's DRM plans for future games, which reportedly went so far as to require a constant net connection, terminating your game if you get disconnected for any reason. Well, it's here; upon playing review copies of the PC version of Assassin's Creed 2 and Settlers VII, PCGamer found the DRM just as annoying as you might expect. Quoting: "If you get disconnected while playing, you're booted out of the game. All your progress since the last checkpoint or savegame is lost, and your only options are to quit to Windows or wait until you're reconnected. The game first starts the Ubisoft Game Launcher, which checks for updates. If you try to launch the game when you're not online, you hit an error message right away. So I tried a different test: start the game while online, play a little, then unplug my net cable. This is the same as what happens if your net connection drops momentarily, your router is rebooted, or the game loses its connection to Ubisoft's 'Master servers.' The game stopped, and I was dumped back to a menu screen — all my progress since it last autosaved was lost."

Comment Silent hill anyone? (Score 1) 129

(first post from old lurker of /. here goes, pardon my language by the way. im not too articulate in english. i'll try to avoid the brainfarts though, heh.) i dont find anything scary on BOO!-tactics. Sure, they might give you a good jump or few, but in the long run they do nothing. Doom had a good start, but after you learned to empty a clip to the general direction behind you every time you heard a strange sound, the fright-aspect disappeared. That is exactly why i love Silent Hill -serie. To me, the basic idea of the serie is to scare you with what you don't understand. Take for example the first set of monsters you meet in SH2, you had no idea what they were but you knew you're not going to survive if you didnt run or start smashing uglies with whatever you could find.

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