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Comment Re:Show me the data (Score 2) 198

We should also consider other advantages of rushing to the eventual arrival of fully autonomous vehicles.

Oh, absolutely. I'm not inherently against self-driving vehicles: the benefits are massive and far-reaching. There are immense economic pitfalls that need to be navigated, but in the long run it's a net gain. As a rough snapshot of where we stand today, however, it's fair to compare Tesla's fatality rate with traditional vehicles (even while it is more nuanced than that).

We all too often miss the advantage of paying a price up front.

We do, but we cannot forget that sometimes the price is people.

Comment Re:Show me the data (Score 4, Interesting) 198

An article over on Forbes already looked into this.

The TL;DR version is that Tesla's autopilot has 1 fatality per 130M miles driven, while the US average of all vehicle-related fatalities comes out to about one per 94M miles. That's 94M miles under all roads, all conditions, compared to Tesla's autopilot being driven almost exclusively on highways.

Comment Re:E-Sports don't need more leagues. (Score 1) 64

The modern MLB did not spring fully-formed from the earth. Itcame about from the rise and fall and merging and ship-jumping of dozens of professional baseball leagues and teams. So did the NFL, NHL, and every other major professional sports league. They all crawled over the bodies of other leagues, grabbing what they needed, and adding to the corpse pile along the way.

E-sports is in that early stage now. We can either use what we've learned to organize e-sports now on the basis of their strengths and weaknesses, or wait twenty or fifty years for a victor to drag itself out of its own pile of corpses.

And I guarantee you Overwatch won't be what's being played that far down the line.

Comment Re:E-Sports don't need more leagues. (Score 1) 64

That is completely true.

It's also true that Overwatch will, sooner or later, lose its player base (and I don't mean to knock it! The SO and I both play). At some point Blizzard is going to need to scale back on promotion, events, and prizes. And what's left of the Overwatch League at that point? An e-sports league dedicated to a single game is ephemeral; one of the biggest advantages major league sports has is history. Narratives build around around teams, cities, players, and beyond. The Cubs' World Series win this year is one of the most amazing sports stories I'll ever see in my lifetime. I think baseball is generally boring as hell, but I can still get caught up in a great story.

E-sports leagues dedicated to a single game are not going to have the chance to to build that history and the stories that come with it. A league built with the ebb and flow of video game popularity in mind could support a broad number of games (maybe with developers directly backing) while being able to pivot its biggest events and promotions as time goes on. Teams* and sponsors, which drive leagues, can follow along. Spectators get something they can rely on not just for the next five years but for the next twenty or fifty, building the loyalty and history that ultimately matter.

I think I'm rambling now, so TL;DR if we want e-sports as a whole to prosper we can't depend on leagues that put all their eggs in one basket.

*when I say "teams" here I'm thinking of Kluwe's suggestion of an umbrella team that has multiple groups dedicated to specific games

Comment E-Sports don't need more leagues. (Score 1) 64

The leagues it has needs better organization, stability, and developer agnosticism. I don't trust that Blizzard's "Overwatch League" will be kicking around ten years from now, but I expect that MLG and EVO will.

For an idea on how e-sports could actually change to a lasting, reliable force, Chris Kluwe (who's pretty on point for this sort of stuff) spells it out entirely.

Comment Re:We know better than you (Score 1) 675

That is nearly accurate, except that *every* professional would appreciate a USB port and a Gigabit Ethernet port.

I agree with you on USB-A, Apple probably could have put one or two on there without compromising much. Ethernet's been gone from the Pro models for years now, people have adapted, and it's not coming back (although Grishnakh is right in that there are plenty of networks where it's a requirement).

Of course the elephant in the room is that both USB port and SD port can be used for (cheap) storage extensions. And Apple absolutely wants to prevent that.

Apple sells third-party USB-C-compatible portable hard drives and keys directly, and there are plenty of other manufacturers out there. There's also NAS and a variety of cloud services, not to mention that current storage solutions still work perfectly fine with the (once again, admittedly annoying) dongles. It's not so much an elephant in the room as people might have to adjust a little.

I'm curious why you think Apple would want people to to not have access to cheap storage extensions. Nobody can complain about dongles but then be okay with plugging in portable storage, and I doubt all but the kool-aid chugging-est Apple fans would argue that iCloud is comparable.

Comment Re:We know better than you (Score 3, Interesting) 675

The problem is that every professional case is a niche case, and every niche is angry that Apple's not directly catering to their needs and instead offering a platform that requires they buy a couple dongles (which are a pain, no argument) over having one port they'll use and three more they won't.

"No SD slot? Who cares! But I need HDMI-out/firewire/ethernet/RS-232/etc. to do my job! Clearly Apple doesn't care about their professional users!

Comment Re:About damn time! (Score 1) 106

Actually, I've already got one: a pacemaker is a medical device, and altering its code changes it, thus is verboten.

The article mentions that the exemption is mainly focused on researchers in laboratory conditions. It's unlikely that anyone's planning to alter the code on their (or anyone's) pacemaker, but this opens up avenues for further research and analysis. If we're lucky, it could feed back into the device maker's coding processes, and speed up testing, meaning more (certified) updates. Public betas for pacemakers, as it were.

But as you pointed out, there's a hell of a lot of paperwork involved with the FDA already, and internal changes will probably have to be made to accommodate outside research in the recertification processes. So who knows.

Comment Re:It gets worse... (Score 1) 347

and no special wireless chip.

Only the airpods and the new Beats wireless headphones have the chips. The Watches, iPhones, and various MacBooks don't, because they don't need them. Any machine running one of the supported OSes (iOS 10, watchOS 3, and macOS Sierra) will work, including things like the iPhone 5 and Macbooks from 2009 onward. Apple says so itself (under "system requirements" and "compatibility").

I mean, really.

Comment It's no TiltBrush (Score 1) 89

Microsoft was pushing AR/VR today, and while Paint 3D is going to be a quick-and-dirty toy in the same way MS Paint is, I'm wondering if it'll have actual VR, TiltBrush-style functionality. When I had a chance to demo a Vive, TiltBrush was one of the apps I tried, and it immediately became a killer app.

Which is something MS is going to need if they want to sell those 300$ headsets.

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