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Comment My Impressions (Score 2, Interesting) 41

I was in attendance at the talk, and boy was it good. Jon Hopkins did a very good job above taking notes on both the demo and Will's slides and lecture. OK, so here are some answers to some questions that have come up in the previous comments:

- Will didn't just talk about it, he gave a 45-minute in-game live demo of all aspects of the game, from bacteria to galactic god.

- Although I'm sure Will had practiced what he was going to demonstrate to us at the talk, there were times when things didn't go perfectly (example: he was trying to get ships from his town to attack a neighboring city's tanks, and they didn't attack and flew right by), and Will's an honest guy, so I'm pretty sure he really was playing it live and it they weren't playing any tricks on us like the HL2 E3 2003 demo.

- The game has a nice visual feel to it, but the graphics were about as revolutionary as the graphics in Sims 2 are. People aren't drooling over the graphics, but the gameplay. That's key.

- Will isn't introducing any revolutionary type of gameplay with Spore. Instead he's trying to take the best 10%-20% of exisiting genres/toys/games that he likes, including previous Maxis titles, and successfully combine them into one game. He said that it's a rule not to combine genres, and he wants to break that rule. I guess what's revolutionary is that it looks like he's going to make it work.

Wait till E3, where EA will finally let Will go more public with details. I'm sure that Spore will be winning a lot of "Best of Show" awards come May. Until then, trust us :)
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