Comment Re:Left4Dead?! (Score 1) 166
"What about Left4Dead?"
"Oh, two more words: Dead Space."
It seems to me that you didn't read the article, or didn't understand it.
The point is, these games aren't "survival horror."
If you have grenades, awesome powers, machine guns, fast running speed & jumping, great aim, etc... You have a First/Third Person Shooter.
In Silent Hill, you couldn't freeze time, and use a "triple-barreled automatic military rifle" to blow apart an enemy. I don't see how the new "survival horror" games differ from Half Life or Halo. You run around shooting stuff.
In survival horror, you're scared of what's around the corner, because you're a slow, weak, human. When playing RE4, I felt like a butt-kicking awesome military expert pumping lead into anything that moved. When playing as Harry in SH, I couldn't see, I couldn't aim well, and I was horrified that any monster might approach me.
So, yes, the article argues that the new "survival horror" is killing the authentic classic "survival horror."
It seems to me that you didn't read the article, or didn't understand it.
The point is, these games aren't "survival horror."
If you have grenades, awesome powers, machine guns, fast running speed & jumping, great aim, etc... You have a First/Third Person Shooter.
In Silent Hill, you couldn't freeze time, and use a "triple-barreled automatic military rifle" to blow apart an enemy. I don't see how the new "survival horror" games differ from Half Life or Halo. You run around shooting stuff.
In survival horror, you're scared of what's around the corner, because you're a slow, weak, human. When playing RE4, I felt like a butt-kicking awesome military expert pumping lead into anything that moved. When playing as Harry in SH, I couldn't see, I couldn't aim well, and I was horrified that any monster might approach me.
So, yes, the article argues that the new "survival horror" is killing the authentic classic "survival horror."