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Comment Developers developers developers (developers) (Score 1) 268

Working at a developers has its perks, like other employees who are happy to import from Japan (to Australia :). We also get very picky about graphics - it's fun!

GC: Mmm, small box, small disks, small disc boxes :)

Controller: very nice, weird triggers. "Normal" triggers rotate on an axis (DC, Xbox), these slide in like drawers, if I remember correctly.

Wave racer: eh. Shiny refractive water adds surprisingly little to the gameplay experience.

Luigi's Mansion: could really use some mipmaps. Lots of nice graphical touches (dust, curtains, ghosts) that make it feel more complete. Dunno if I'd really play it for more than 5 minutes though.

Monkey Ball: simple, very smooth, also feels solid but without having to resort to graphic distractions. There's a really weird advert theme though with big washing powder-style emblems showing up, and stickers on the bananas. It's the type of game that you obsess over, like Tetris, and like Tetris, you WILL dream Monkey Balls if you play it before sleep!

Slagh

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