Journal SiliconJesus's Journal: [WoW] Ragnaros 29
First off, my name is Jesus, and I'm a geek.
Now that we have that out of the way, I've been playing World of Warcraft since day one. Took 15 months to get my first level 60 from the start of the game. I have been with my guild since 2000, playing Asheron's Call together on their Solclaim server. We're not a hardcore guild, we just play to have fun. Most of us are 30 and over. In World of Warcraft, we've joined forced with two smaller guilds to form an informal group called UCS. Starting in late March, we began the long tedious task of taking on Molten Core the first of the 'end game' content dungeons in the game. In this short amount of time, we've gone from not being able to take out the first boss, to clearing all the main bosses, and getting down to the head muckity muck, Ragnaros. Well - last night, after taking down Major Domo (the second to last boss) for the third straight week, we went in to see Rags. We managed to get him down to 50% on our first try.
Amazing. We're guessing that in two to three more weeks we should be able to down him. I need to farm more fire resist gear. Loads of fun. Its amazing how much we've accomplished as a group in 3 short months (as a reference, most groups take 6 months to get as far as we have).
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so, did you do a mass "Unsubscribe?"
HAHAHAHAHAHAHAHAHAHAHAHAHA!
Glad to hear that you are enjoying your group gaming experience.
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Rag hints... when we were starting Rag, we required everyone in the raid to have 5 greater fire protection potions. If you didn't have the potions... tough, you're out of the raid.
Your main tank needs about 300 fire resist to avoid those cumbersome Rag aoe fire punts he does to melee.
Warriors/rogues need FR too, but not as much. Still get them as high as they can especially while you are learning. Resists
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Second attempt we got unlucky, and caught a bug. The son's spawned, but Ragnaros didn't despawn. We just didn't have enough healing to deal with keeping the MT/OT up AND deal with trying to heal people getting pwnd by the s
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I think our normal Rag (and MC really) raid structure is 6 rogues, 4 hunters, 5 priests, 4 druids, 3 warlocks, 5 mages, 6 warriors, 5 paladins (sometimes we'll drop a mage if we have an extra warlock, or bring in pally's/druids to make up for lack in priests or bring 6 priests and 3 druids etc).
Once you get better at the fight though, you really won't need f
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Also, we're horde, so we get the Fire Resist totems, but lose the paladain auras. (Don't give me crap about frost shock, the shamans are pretty much dedicated to healing every boss battle).
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I dont think Id qualify for a raiding guild on stormreaver when I have about 3 hours play time per week (not consecutive)
I will probably check out the expansion though--Ill let you know if I get back on. until then its sporadic DDO play or Oblivion.
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What server are ya'll playing on? I'm US / Cenarius / Horde.
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If I started playing again, Id probabaly leave the guild/server I was on and start over or transfer.
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Don't get me wrong, its easier than the first time around, but I can never find the areas where the mobs are in close enough proximity to grind effectively without getting into trouble.
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