Posted
by
timothy
from the abstraction-gains-a-layer dept.
Gregory Diamos writes "An open source project, Ocelot, has recently released a just-in-time compiler for CUDA, allowing the same programs to be run on NVIDIA GPUs or x86 CPUs and providing an alternative to OpenCL. A description of the compiler was recently posted on the NVIDIA forums. The compiler works by translating GPU instructions to LLVM and then generating native code for any LLVM target. It has been validated against over 100 CUDA applications. All of the code is available under the New BSD license."
Posted
by
Soulskill
from the super-high-def-mario dept.
KingofGnG writes "An impressive confirmation of the Dolphin Wii emulator's capabilities comes from a YouTube video, which shows off recently-added video clips of New Super Mario Bros. Wii in full HD. It demonstrates the growing compatibility of Dolphin with the latest games published for the Nintendo console."
Posted
by
Soulskill
from the adding-a-new-word-to-the-spellchecker dept.
Ponca City, We love you writes with news of research from the Salk Institute into small, unconscious eye movements called "microsaccades," the purpose of which has been in question for many years. A recent study showed that those movements were essentially responsible for maintaining a coherent image for interpretation by the brain. They are also the cause of a famous optical illusion in which a still image appears to move.
'"Because images on the retina fade from view if they are perfectly stabilized, the active generation of fixational eye movements by the central nervous system allows these movements to constantly shift the scene ever so slightly, thus refreshing the images on our retina and preventing us from going 'blind,'" explains Hafed. "When images begin to fade, the uncertainty about where to look increases the fluctuations in superior colliculus activity, triggering a microsaccade," adds Krauzlis.'"