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Comment Doing what the game intended? (Score 1) 895

It seems like a lot of the people arguing that this guy was just "doing what the game intended" don't play CoX (most by their own admission). The thing you have to understand about PvP in CoX is that it is broken. The game is balanced around PvE. Very few players would get teleport protection (outside of a temporary tp resist from a buff - "inspiration"), because NPCs just didn't teleport players around. PvP zones were added because there was a large enough player base that said they wanted them. And PvP did occur in these zones, just after a while it became more like structured arena matches than an all-out war, since open PvP was mostly just ridiculous. A lot of people are comparing this to PvP in WoW, which unfortunately, can't really be done. Movement is so available and varied that, in normal PvP (no NPCs getting involved), if someone doesn't want to PvP, you can't force them: they just run away. Almost all players (especially if spec'd for PvP) have at least one power that, if properly buffed, can almost 1-shot another player (and the only reason it can't, is by virtue of the fact that there is a "no-one-shot" rule in place: any attack can only do your hp-1 in damage at most). All players have access to (as with the teleport that Twixt used) invisibility (not just stealth, invisibility). It sounds like a lot of people are saying that he was in the right to use the zone for its intended purpose, that if they didn't want to PvP, they shouldn't have been in the zone. So excuse me while I try to make a WoW analogy. Recluse's Victory (RV, the zone Twixt played in) is not Alterac Valley. It is not a zone where you go in and complete your objective with a limited team. RV is open to anybody that wants to come help (above a certain level), and they can leave and reenter as they wish without penalty. There is no reason to be mad at the people not contributing, because it would be the same whether they were there or not, unlike AV, where if people decide to AFK out to farm honour, you'd be better off replacing them with someone who actually will contribute. RV is more akin to Hellfire Penninsula. You have a zone PvP goal which people largely ignore because they'd rather be doing quests, and every once in a while you'll see someone go take the towers, either for the buff it gives when you control them, or for the quest associated with them. People in HP don't rush to the towers once they see them getting capped, to try to stop the other faction from getting control of the towers, they continue on with what they were doing and mostly ignore it... in fact, a lot of people like it when the other faction takes the towers, because they can then do the quest themselves. What Twixt was doing would be akin to leveling up to 70+, and going and ganking the lvl 60/61s just trying to get the quest done for the marks, because they want the trinket... and then corpse camping them, and killing them as many times as he can until either their flag drops, or they give up and log. He gets nothing from this himself (no HK or honour, because the level difference is too high), and there's no skill involved (because the level difference is too high), and he awards a penalty to his opponent (gold penalty in repairs, and time penalty in the corpse run). If his victims band together to try to take him down as a team, he retreats to Honour Hold/Thrallmar and laughs at them from behind a wall of NPCs. Although he is "technically" following the rules of the game/zone (capture the towers, make sure the other side doesn't get the towers, kill Alliance/Horde on sight because they're the "bad guys"), corpse camping and killing characters a lot lower than yourself is just not done, unless you want to really tick off the person(s) you're doing it to.

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