Journal Short Circuit's Journal: RPG: On Character Death 5
On a related note to last week's topic, what have you done when a character dies?
Is it really normal for a new PC to show up just as an established one kicks the bucket? Do you hand over control of an NPC to the player? Do you keep NPCs available for such an occasion?
What about dealing with the loss of a character? If the PCs are just a bunch of mercenaries, there probably isn't much personal attachment between the characters. However, if a loved one was lost, well, there're some interesting possibilities for roleplaying.
As for outside the game, I imagine some players could become more than a little attached to their characters. Questions of mental health aside, how do you get them to accept something new?
Finally, what sort of memorable things have occured after a PC died? Did the party bard write a song about him? Were her personal effects claimed as holy artifacts by her church?
(And just for giggles...check out D&D obits here.)
Have your own questions and interesting things to mention? Email me and I may post them.
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Currently (Score:2)
My thri-kreen Shaman, while not "dead," was recently enslaved by a kraken -- that is, he's in an octopus' garden in the shade, as someone said. I now have a Bugbear Iaijutsu Master and his human cohort. The beauty is, the whole campaign has been one long trip west, and we're discovering the world as we see it with our own eyes; the GM can just fit whatever character
Character Changes (Score:1)
Re:Character Changes (Score:2)
That's assuming I remember WW games well enough... I think that's what it's called.
Re:Character Changes (Score:1)
Ancestors / Friends (Score:1)