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Comment Re:A bit late (Score 1) 133

Exactly. I never understood why they bother to lock the phones in the first place. If you have a 2 year contract, they have your money already for that long. Locking the phone doesn't gain them anything. If you want to unlock your phone and go somewhere else, they just get free money out of you since now they don't have to provide you any service.

Submission + - Duke Nukem gone Gold! (neowin.net) 1

An anonymous reader writes: Duke Nukem has finally gone gold!

Comment Re:And the working is expected (Score 1) 231

while variety is good, there is still a much better sense of atmosphere in a daggerfall city filled with actual living people rather than an imperial city with a handful of people and buildings. When I first played daggerfall, I was blown away by its size. I'd be willing to give up 100% unique citizens and variety for a better atmosphere.

Comment DS player here... (Score 1) 305

Yes there are some nifty games on the iphone, but I'd prefer a dedicated portable entertainment device (the touch fits the bill quite nicely as well), over using my smart phone since after a 4-5 hour flight, I'd rather still be able to make a phone call. Get those battery performances up and maybe I'll consider ditching my portable gaming device.

Comment Re:One Word (Score 1) 303

More than one word: Not really. Sony is busy working on a slightly better version of what the Wii came out with years ago, and Microsoft's Kinect (although it has some pretty cool applications outside of gaming) is targeting a demographic that the Wii has pretty much saturated over the past few years. In the mean time, Nintendo has quietly brought out a 3D hand-held that does not require special glasses to play on.

The way I see it, Nintendo is just hedging their bets on being the first to heavily embrace the 3D market, I would not be surprised if the Wii 2 came out with 3D support at all, and once again, Sony and Microsoft will have to play catchup (assuming 3D takes off).

Comment Re:Business model (Score 5, Insightful) 141

Every additional download of steam (which is required for alien swarm) means an additional exposure to some of their weekend and special sales. Its an excellent way of getting your advertising out, and at the same time it inflates steam user count so it shows publishers how big of a customer base they are losing if they choose to not publish on steam.

Comment Re:Of course. (Score 1) 192

You can also attribute some of the big difference to Steam's great sales. Only a couple of my games list I purchased at full price some because I didn't want to wait otehrs because I wanted to contribute since it is such a good game: DAO, X3:TC, Sins of a Solar Empire, and a few others, almost all the rest of my games I bought in those sales where they were anywhere from 50-90% off and big game packs(THQ complete pack for 49.99, that comes out to be about 3-4$ per game).
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APB To Use In-Game Audio Advertisements 97

Rock, Paper, Shotgun reports that upcoming action MMOG APB: All Points Bulletin will use in-game audio advertisements as part of its business model. The number of ads you hear will be limited: "you'll only hear an ad when you go into a new zone, and that's only once every three hours." Nevertheless, some gamers are upset that these ads will be included on top of APB's already unusual payment plans. The game is set for release next Tuesday. Producer Jesse Knapp says of Realtime Worlds' goals for APB, "We looked at other online action games, and we saw things we felt could be better. Only 12 to 32 players in a match, bad connection due to peer-to-peer, dead cities, way too much time in lobbies, things like that. So what we set out to do was to make a game that has that online player vs. player action game experience in a large city with other players around, no lobbies, dynamic matchmaking, dedicated servers, great experience, and that's been one of the driving factors of APB from the very beginning." CVG recently previewed the game.

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