I'll admit that I have played this game since inception, in 2004. That being said, there were dungeons that were damn near impossible to complete, without 40 able minded players. That was a stretch, and it felt like a real accomplishment. That's because it was an accomplishment... it took hard work, and often times took great critical thinking.
The game today has become a cash cow for Blizzard, and their policies show that. From faction changes, to PvE/PvP trasfers, to 10/25 man steamroll dungeons, to now monetizing (and cashing in on) something they deemed a violation of the ToS... a week prior.
They have taken the hard work, and dedication required, and replaced it with money bought goods.
This is an honest question here, but are they creating a type of stock exchange in WoW?