Follow Slashdot blog updates by subscribing to our blog RSS feed

 



Forgot your password?
typodupeerror

Comment DL Arcade Versions (Score 1) 87

One thing I miss about Dragon's Lair outside of the arcade was the different "versions" of the game that made it more difficult to play. There were 2 or 3 newer revisions of the game that changed the difficulty by playing certain scenes "out of order." These scenes didn't follow what you knew about the scene, nor was the timing the same, so you'd have to rely on major experimenting to figure it out.

For instance, the scene with the dropping platform. You'd normally get that scene after 3 (I think) other scenes. You could stay on the platform until Dirk screams twice and then get off at the third stop, for a total of nine stops. If you got the scene out of order, it would only be three stops total, so if you were trying to maximize your points and didn't realize you got the scene at the wrong time, you'd die.

Another scene was the tilting platform that would start dropping tiles and fire would come out. The out of order version of that scene would have the timing *WAY* off, so you'd have to experiment many times to be able to complete it.

Many scenes in DL had the ability to extend them. You could have a quick way to finish the scene, or play the scene until the very end. It was a lot of fun to wow people by playing the scene all the way through.

Space Ace had a similar setup. In many places you could choose NOT to turn into Ace, and the scene would be different. At the end battle, you could fight Borf (was that his name?) without turning into Ace for 4-5 moves or so. It was always funny seeing you battle Borf as the wimpy guy.

DL2:Time Warp brought the ability to collect items, which I didn't think was nearly as exciting, since it seemed to be "outside" of the actual storyline. TW was a cooler, faster story, but it didn't really hold the same feel to me as the original. Of course, I was getting older and didn't frequent the arcades nearly as much.

Anyway, as far as I know, the special versions of DL never made it into home versions from what I've found. I haven't played the PC DVD version though, so I couldn't be sure.

Comment What is a Google? (Score 2, Informative) 800

From google.com:
http://www.google.com/corporate/index .html

What's a Google?

"Googol" is the mathematical term for a 1 followed by 100 zeros. The term was coined by Milton Sirotta, nephew of American mathematician Edward Kasner, and was popularized in the book, "Mathematics and the Imagination" by Kasner and James Newman. Google's play on the term reflects the company's mission to organize the immense amount of information available on the web.

Slashdot Top Deals

Disc space -- the final frontier!

Working...