What actually transpires beneath the veil of an event horizon? Decent people shouldn't think too much about that.
I looks like they would be charged with violating US Code Title 18, 2709 (C)(1)(a). The obvious defense is that the text on that page is not compatible with the first amendment to the constitution, and therefore isn't really the law. So obvious, in fact, that we can assume that someone has
Humans : correct in making the leap from wealth as currency to wealth as energy. But logic failure : wealth ultimately is extension of desire, fluctuating with emotions and state of mind. Desires : when all are supported in purely adaptable system, true wealth is achieved."
- Usurper Judaa Marr, "Human : Nature"
When the bubble finally bursts, Bitcoins' value will hover around the cost of the electricity & equipment to mine them, so investors can write off the purchase as a slight loss or slight profit.
"Energy is the currency of the future." --CEO Nwabudike Morgan, "The Centauri Monopoly"
A currency based on something solid, pretty much impossible to fake, and hard to get confused about. Compare that to national currencies base on different people's varying fuzzy perceptions of the stability of the issuing government. Sounds pretty good, actually.
I think you're right (it'll stabilize at that price) but others think it'll deflate. This'll be interesting to watch. And damn useful to have a pocket change, for those usenet server subscriptions which don't take paypal anymore.
I always have coastal cities and their production lines are far too important, to disrupt with a build order for domes. When sea levels rise (and to be fair, I'm usually the most to blame for it), there's always a planetary council call to launch a solar shade. I don't always get my way, but those who oppose me on the issue will the dominated ASAP if I can, so that we can re-vote on the issue at the next opportunity.
I'm not saying Earth's current factions are wrong simply because they don't play like me, but... it sure looks dumb. And as is typical, those who you'd think have the most to lose (or at least should think they have the most to lose) are the ones most responsible for the problem and best equipped to do something about it.
I know what you're thinking: it's zero sum. Sure, the developed countries will lose many cities, but so will their opponents. (Earth example: US might lose New York but Nigeria will lose Lagos, and Nigeria is poor so their loss of Lagos will hurt more, ergo, US wins by this disaster.) I would point out, though, that the more advanced factions will have a greater investment in their cities. Also, if you know what you're doing, your HQ will be coastal (always put your HQ on a coast) so that you can send sea crawlers to ocean hotspots. Winning a large map game is always about energy, in the end, because more energy means more tech, and more tech means both 1) better weapons and 2) first shot at the best Secret Projects. And hey, your coastal HQ probably has some mighty fine Secret Projects in it. Those are irreplaceable. This isn't the kind of situation where zero sum thinking is wise.
CEO Morgan doesn't have this problem. He can afford the Longevity Vaccine. I don't mean afford it just in terms of building the secret project, but afford it in terms of addressing the consequences. If you do things right, you can grow your bases to great sizes while also keeping them in perpetual Golden Ages, and this can be done by diverting a mere 10% of your incoming energy to psych! 10%, that's all you need. And I promise you: you will not get there unless you research lots of Build techs.
Multics is security spelled sideways.