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Microsoft

Microsoft Suspends Gamer For Being From Fort Gay 490

maclizard writes "The town's name is real. But when Josh Moore tried to tell Seattle-based Microsoft and the enforcement team at Xbox Live that Fort Gay was a real place, they wouldn't take his word for it. Or Google it. Or check the US Postal Service website for a ZIP code. I personally feel for those of you from Big Bone Lick, KY."
United States

Rupert Murdoch Publishes North Korean Flash Games 186

eldavojohn writes "You might recall back in June when it was noted that North Korea was developing and exporting flash games. Now, the isolated nation state is apparently home to some game developers that are being published by a subsidiary of News Corp. (The games include Big Lebowski Bowling and Men In Black). Nosotek Joint Venture Company is treading on thin ice in the eyes of a few academics and specialists that claim the Fox News owner is 'working against US policy.' Concerns grow over the potential influx of cash, creating better programmers that are then leveraged into cyberwarfare capabilities. Nosotek said that 'training them to do games can't bring any harm.' The company asserts its innocence, though details on how much of the games were developed in North Korea are sparse. While one of the poorest nations in the world could clearly use the money, it remains to be seen if hardliner opponents like the United States will treat Nosotek (and parent company News Corp.) as if they're fostering the development of computer programmers inside the DPRK. The United Nations only stipulates that cash exchanged with companies in the DPRK cannot go to companies and businesses associated with military weaponry or the arms trade. Would you feel differently about Big Lebowski Bowling if you knew it was created in North Korea?"
Firefox

Mozilla Labs To Promote Open Web Gaming 127

An anonymous reader writes "Mozilla Labs has started an initiative to promote and develop gaming based on Open Web technologies. They write, 'We are excited to present to you the latest initiative from Mozilla Labs: Gaming. Mozilla Labs Gaming is all about games built, delivered and played on the Open Web and the browser. We want to explore the wider set of technologies which make immersive gaming on the Open Web possible. We invite the wider community to play with cool, new tech and aim to help establish the Open Web as the platform for gaming across all your Internet connected devices.' To that end Mozilla Labs will launch Game On 2010, a game development competition, at the end of September."
Classic Games (Games)

Breathing New Life Into Old DirectDraw Games 274

An anonymous reader writes "I bought a bunch of old Wing Commander games for Windows, but they use DirectDraw, which Microsoft has deprecated. They don't work too well under Windows 7, so I ended up reimplementing ddraw.dll using OpenGL to output the games' graphics. I wrote an article describing the process and all the fun workarounds I had to come up with, and released all related source code for others to hack on."
Businesses

American Business Embraces 'Gamification' 109

Hugh Pickens writes "JP Mangalindan writes that for years psychologists have studied what makes video games so engrossing — why do players spend hours accruing virtual points working towards intangible rewards and what characteristics make some games more addictive than others? Now, companies are realizing that 'gamification' — using the same mechanics that hook gamers — is an effective way to generate business. For example, when Nike released Nike + in 2008, it 'gamified' exercise. 'Place the pedometer in a pair of (Nike) sneaks and it monitors distance, pace and calories burned, transmitting that data to the user's iPod. The Nike software loaded on the iPod will then "reward" users if they reach a milestone,' writes Mangalindan. 'If a runner beats his 5-mile distance record, an audio clip from Tour de France cycling champ Lance Armstrong congratulates him.' In addition, users can upload their information, discuss achievements online with other users, and challenge them to distance or speed competitions. The result: to date, Nike has moved well over 1.3 million Nike + units."
Displays

The New Difficulties In Making a 3D Game 190

eldavojohn writes "MSNBC spoke with the senior producer of a new stereoscopic 3D game called Killzone 3 and highlighted problems they are trying to solve with being one of the first FPS 3D games for the PS3. The team ran into serious design problems, like where to put the crosshairs for the players (do they constantly hover in front of your vision?) and what to do with any of the heads-up display components. Aside from the obvious marketing thrown in at the end of the article (in a very familiar way), there is an interesting point raised concerning normalized conventions in all video games and how one ports that to the new stereoscopic 3D model — the same way directors continue to grapple with getting 3D right. Will 3D games be just as gimmicky as most 3D movies? If they are, at least Guerrilla Games is making it possible for the player to easily and quickly switch in and out of stereoscopic 3D while playing."
Networking

Game Publishers Using Stealth P2P Clients 149

An anonymous reader writes "TorrentFreak has shed some light on the dark practice of installing stealth-mode P2P clients during game downloads and using unsuspecting gamers' PCs as 'bandwidth slaves.' The clients operate in the background and largely go unnoticed until problems arise that are caused by overactive uploading/seeding. While the Akamai NetSession Interface and Pando Media Booster are specifically called out, there appear to be other offenders as indicated in the comments left by TorrentFreak readers. A publisher called Solid State Networks is putting out a call for an industry-wide 'best practices' effort to promote transparency, control and privacy on behalf of gamers who are otherwise being abused for their bandwidth without their consent."
Classic Games (Games)

Duke Nukem Forever Back In Development 356

An anonymous reader writes "'Always bet on Duke.' It seems he was right about himself, at least. The longest, most storied in-development game in history seems like it's finally going to be released by Gearbox Software sometime within the next year. 'According to Pitchford, Gearbox began finishing Duke Nukem Forever in late 2009. "Clearly the game hadn't been finished at 3D Realms but a lot of content had been created," he says. "The approach and investment and process at 3D Realms didn't quite make it, and it cracked at the end. With Gearbox Software we brought all those pieces together. It's the game it was meant to be." The game is currently expected to ship in 2010 although given its history Pitchford is understandably reluctant to be more specific.'"
The Military

GameStop Pulls Medal of Honor From Military Bases 362

donniebaseball23 writes "EA's Medal of Honor reboot doesn't ship until October 12, but it's already seen a fair amount of controversy thanks to the publisher's decision to allow people to play as Taliban in multiplayer. The controversy just got escalated another notch, reports IndustryGamers, as the world's biggest games retailer GameStop has decided it won't sell the title at its stores located on US military bases. The new Medal of Honor won't be advertised at these stores either. GameStop noted that they came to this decision 'out of respect for our past and present men and women in uniform.'"
Classic Games (Games)

The Best Video Games On Awful Systems 272

Buffalo55 writes "For the most part, classic games manage to reappear on different systems. Just look at Nintendo. The publisher has done an excellent job bringing NES, SNES, Genesis and even old school Neo Geo titles to the Wii's Virtual Console, while Microsoft's Game Room brings the best of Atari's 2600 into the living room. Of course, not every console was a success. The '90s, in particular, saw quite a few flops from companies like Panasonic, Sega and Atari. Just because a system is a failure, though, doesn't mean all of its games suck. On the contrary, most of these machines have a few gems that fell between the cracks once the console croaked." What overlooked game on a failed platform would you like to see revived?
XBox (Games)

Microsoft Unveils New Xbox 360 Wireless Controller 150

adeelarshad82 writes "Microsoft unveiled a new wireless Xbox 360 controller, which features a revamped D-pad that transforms from a plus to a disc. The new D-pad was developed to address complaints from users. Other new features include: A, B, X, and Y buttons that are gray instead of the standard red, green, yellow, and blue; and a matte silver color. The controller includes 2.4-GHz wireless technology with a 30-foot range."
Microsoft

Microsoft Clears MechWarrior4 Free Launch 131

Vamman writes "If you've been following the drama surrounding the free release of MechWarrior4, then you're probably aware that the initial announcement, made last summer, was a bit premature. Now, nearly a year since that announcement was made, MekTek Studios has announced that Microsoft Legal has given clearance for the free release of Mechwarrior4. This move by Microsoft Games couldn't come at a better time for the community, as the owners of MechWarrior are attempting a reboot of the franchise."
Networking

Alcatel-Lucent Boosts Broadband Over Copper To 300Mbps 160

alphadogg writes "Alcatel-Lucent has come up with a way to move data at 300Mbps over copper lines. So far the results have only been reproduced in a lab environment — real products and services won't be available for at least a year. From the article: 'Researchers at the company's Bell Labs demonstrated the 300Mbps technology over a distance of 400 meters using VDSL2 (Very high bitrate Digital Subscriber Line), according to Stefaan Vanhastel, director of product marketing at Alcatel-Lucent Wireline Networks. The test showed that it can also do 100Mbps over a distance of 1,000 meters, he said. Currently, copper is the most common broadband medium. About 65 percent of subscribers have a broadband connection that's based on DSL, compared to 20 percent for cable and 12 percent for fiber, according to market research company Point Topic. Today, the average advertised DSL speeds for residential users vary between 9.2 Mbps and 1.9Mbps in various parts of the world, Point Topic said.'"
The Internet

Cox Discontinues Usenet, Starting In June 306

Existential Wombat was one of several readers to note that Cox Communcations customers have been put on notice that their Usenet access will soon dry up, unless they want to pay a monthly surcharge for it. From the note that subscribers received: "Effective June 30, 2010, Cox Communications will discontinue Usenet service to our subscribers. Declining newsgroup usage in recent years has highlighted the need to focus our resources on other priorities, such as increasing our Internet speeds and providing new services, including Cox Media Store and Share. We understand that our newsgroup subscribers may want to continue accessing Usenet. Therefore, we have worked with leading newsgroup service provider Giganews to offer special pricing for Cox subscribers." Gripes Existential Wombat: "$15++ a month for something Cox provided as a part of the service? Of course they will be reducing everyone's monthly tariff by the value of the service they no longer provide. Yeah, right."
GNU is Not Unix

Adding Some Spice To *nix Shell Scripts 411

An anonymous reader writes "Developing GUI script-based applications is time-consuming and expensive. Most Unix-based scripts run in a CLI mode or over a secure ssh session. The Unix shells are quite sophisticated programming languages in their own right: they are easy to design and quick to build, but they are not user-friendly in the same way the Unix commands aren't (see the Unix haters books). Both Unix and bash provide features for writing user friendly scripts using various tools to build powerful, interactive, user-friendly scripts that run under the bash shell on Linux or Unix. What tools do you use that spice up your scripts on the Linux or Unix platforms?"

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