Comment Eternal Darkness and anamorphic widescreen... (Score 1) 118
I own a 4:3 36" Sony XBR TV, capable of 480p and 1080i (with letterboxing). If a game offers 16:9 anamorphic support, I usually don't use it, because I like to be able to see the details that I'd have to strain to see if the picture were made smaller.
But when I played Eternal Darkness on the GC, playing in 16:9 mode was a no-brainer. The game is so cinematic and immersive that I felt like I was watching a movie, and the widescreen was the icing on the cake. Other games with a cinematic feel, I imagine, would also benefit from being played in 16:9, even if you have a 4:3 set--assuming your TV can squish the anamorphic display down to look right, that is, cause otherwise you're losing a lot of pixels (if it's not anamorphic) or the game will look all stretched out.
Incidentally, anyone who has a GameCube and hasn't played Eternal Darkness, should. (though it is rated M, so only play it if you can handle it)
But when I played Eternal Darkness on the GC, playing in 16:9 mode was a no-brainer. The game is so cinematic and immersive that I felt like I was watching a movie, and the widescreen was the icing on the cake. Other games with a cinematic feel, I imagine, would also benefit from being played in 16:9, even if you have a 4:3 set--assuming your TV can squish the anamorphic display down to look right, that is, cause otherwise you're losing a lot of pixels (if it's not anamorphic) or the game will look all stretched out.
Incidentally, anyone who has a GameCube and hasn't played Eternal Darkness, should. (though it is rated M, so only play it if you can handle it)