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No Mod Tools for Fallout 3 Launch 91

Rock, Paper, Shotgun interviewed Bethesda's Pete Hines about the upcoming release of Fallout 3. He talks about dealing with misunderstandings about the game prior to launch, violence in modern games, and the fact that the game won't launch with mod tools. "Folk probably took for granted that every time we make a game, there's a mod tool. We explained to folk that it takes a lot of time and effort to get that tool ready for release, and it's not on our schedule right now. We need to get the game done and out. ... Right now, we can't say definitively 'there will be mod tools, and here is when they'll be out.' We discussed some Fallout 3 gameplay videos a few weeks ago. That work remains to be done." In related news, Interplay has picked up Chris Taylor, designer of the original Fallout, to help develop their Fallout MMOG.

Comment How about they use the old coolant (Score 3, Insightful) 118

This was never a problem until NASA had to change to a non-freon coolant in the 90s, in order to comply with EPA regulations. Can't NASA get an exemption from this? Is freon that so bad that we can't even afford to allow the Shuttle to use it, at the expense of a kludgy workaround that has, to date, claimed 7 lives?

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