Comment Re:Average Scores (Score 1) 193
Very good insight. This is perhaps the best measurement of any launch. Software is what really matters, and, unlike scores, which are horribly subjective because they're based soley on an opinion, games sold per console at launch is the true measurement for success. The fact that the Dreamcast had a 96.4 game at launch says nothing for the fact that the Dreamcast was killed two years after its launch, if that. So, who was more successful? The Dreamcast who barely edged out a higher score over Zelda, which has won almost every single Game of the Year title each time a rendition comes out, or the Wii, which sold out its 2 million consoles at launch and will most likely sell out the additional 4 million planned before January 2007? *shrugs* Oh, it's worth mentioning that the Wii is selling 3 games per console, average, where the PS3 is selling 1.5 average. Look it up on Gamestop and Gamespot news threads. Again, it's too early to really tell, but measuring launch success purely by launch title score averages is just silly.
I'm not begrudging the XBox 360 or the PS3 either in this post. I love the Wii, but I'm old enough to realize that Nintendo finally did something right after three consoles in the past ten years or so (the 64, GC, and now the Wii). PS2 was short at its launch, but it kicked everything's butt, and I have no doubt the PS3 will rock the market as well, once Sony manages to manufacture any. The playing field is different, though, this time around, and Nintendo has shocked the world with its new console, period. They might not take the market back by storm, but they are proving that they have the innovation to stay in the game and perhaps gain the foothold they've lost over the last ten years or more.