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Comment That's why my phone *appears* to charge so fast... (Score 1) 479

I noticed that when I charge my phone, it goes from 1 very lonesome red bar to 3 or 4 within about 20 minutes. It can appear to be fully charged within 1 hour but we all know it takes several hours to get there.

On a related note, I was working with RFID tags several years ago. We worked very hard to give the customer an accurate read on battery life. We had a "dot-on-the-map" application that located items and if the battery died... not only would the item not be located but you might not find it to swap the tag.

We ultimately went with a GREEN, YELLOW, RED scheme in which the customer knew that the GREEN state was longest, YELLOW was shorter and RED meant immanent loss of power within a day or 2. Total shelf life was about 4 years.

PC Games (Games)

Valve Takes on Piracy With Free, Pre-Packaged Game Publishing Tools 190

Heartless Gamer writes "Valve is rocking the boat in a big way, especially for PC gaming piracy. They have just announced the release of a complete collection of publisher tools, called Steamworks. They're making it available to developers and publishers completely free. Valve notes that beyond simply making the product available to consumers some of the tools can integrate copy protection, social networking services, or even server browsing features into a developing game."
OS X

Run Mac OS X Apps On Linux? 497

I have the urge to commit my 24" Core 2 Duo iMac to a single Linux operating system, thus giving up the goodness of my beloved Mac OS X. I am not a stranger to Linux, but I am a stranger to running Mac apps on Linux. On my PowerPC I can use SheepShaver to run Classic apps. The Mac-on-Linux project can run OS X apps, but it requires a PowerPC, not an x86. Virtualizing and emulating are inefficient, especially given the wonderful results the WINE project has had in getting Windows apps to run on Linux. What I would like is an equivalent: a software compatibility layer that will allow Linux to run Mac OS X apps at native performance. I believe there is some additional complexity in accomplishing this. Mac OS X apps aren't just Mac OS X apps. They are Carbon. They are Cocoa. They are universal binaries. They are PPC code with Altivec. Does such a project exist yet? If not, why not?

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