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Censorship

Chinese Root Server Shut Down After DNS Problem 91

itwbennett writes "After a networking error first reported on Wednesday last week caused computers in Chile and the US to come under the control of a system that censors the Internet in China, the 'root DNS server associated with the networking problems has been disconnected from the Internet,' writes Robert McMillan. The server's operator, Netnod, has 'withdrawn route announcements' made by the server, according to company CEO Kurt Lindqvist."
Image

Man Sues Neighbor For Not Turning Off His Wi-Fi 428

Scyth3 writes "A man is suing his neighbor for not turning off his cell phone or wireless router. He claims it affects his 'electromagnetic allergies,' and has resorted to being homeless. So, why doesn't he check into a hotel? Because hotels typically have wireless internet for free. I wonder if a tinfoil hat would help his cause?"

Comment Maya- more concerned with layout than content... (Score 1) 63

This article is classic self promotion in the vein of:
1. choose concept
2. label evil
3. ???
4. profit!

At the risk of being constructive, if Maya actually spent time looking at what larger enterprises are planning over the next few years they would see the obvious architectural foundations for creating compute/storage/application pools emerging within enterprise data centres.

Extending these across physically or geographically dispersed platforms (eg DR) will be well within our technical capabilities in the timeframes usually discussed. To see these platforms interacting with external third party resources also seems suitable as a destination architecture regardless of, or perhaps because of, its distance. The positive effect such a common architectural goal has on the fragmented deployments I see all the time in Enterprise DCs, cant be a bad thing.

This wont be the only cloud outcome, especially for small and Internet scale, as the majors are massively committed to branded, propriety solutions but enterprise will do their thing, relying on enterprise technologies and this will be of far more import than some bodgie P2P concept from an enterprise perspective.

PC Games (Games)

New Service Aims To Replace Consoles With Cloud Gaming 305

ThinSkin writes "Imagine playing bleeding-edge games, yet never again upgrading your hardware. That's the ambitious goal of OnLive's Internet delivered gaming service. Using cloud computing, OnLive's goal is to 'make all modern games playable on any system,' thanks in large part to OnLive's remote servers that do all the heavy lifting. With a fast enough Internet connection, gamers can effectively stream and play games using a PC, Mac, or a 'MicroConsole,' 'a dedicated gaming client provided by OnLive that includes a game controller.' Without ever having to worry about costly hardware upgrades or the cost of a next-gen console, gamers can expect to fork over about $50 yearly just for the service. If this thing takes off, this can spell trouble for gaming consoles down the road, especially if already-established services like Steam and Impulse join the fray."

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