Become a fan of Slashdot on Facebook

 



Forgot your password?
typodupeerror

Comment To clear things up a bit! (Score 3) 92

I've read some post in here and found them completely unqualified. Some things from someone who really is in the scene:

1. The GBAEmu ( first every AGB emulator ) was out about Nov. 2000, that is 5 months before the release in Japan. It had only few features emulated but some amateur developers already were coding little demos

2. A friend and me released the very first game for the GBA, BombOAMan, in January. That was still 3 months before release in Japan. A WHOLE game. If you don't believe, check out www.agbdev.net/Nokturn/ for about 4 games and more than 10 demos which I coded.

3. Someone said emulation would be better as soon as the GBA in US will be released. That's completely wrong. People said the same before the release of the GBA in Japan - and after release PLAIN NOTHING happened except for the fact that the scene got a bit neglected because some were only interested in the system, and the scene was the only way to really play ( at least crappy ) games and demos.

4. We GBA amateur developers are STRICKTLY against ROM distribution! Whenever we see a site holding ROMs, we write Nintendo a short mail and they close the site. Our channel in IRC ( #gbadev on efnet ) has always the topic "No talk of Commercial ROMs" and if someone dares to talk, he is banned/kicked immediately. So PLEASE do NOT put us and the ROM scene together! If you want Nintendo to sue anyone, let them sue the ROM sceners, not the amateur developers. Maybe you don't know but a great % of GBC coders were once amateur developers like us.

Sorry for a harsh tone from time to time but it was really too much what I've read here.

Thank you very much,

- Nokturn

http://www.agbdev.net/Nokturn/
Nokturn@agbdev.net

Slashdot Top Deals

New systems generate new problems.

Working...