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Power

Distributed "Nuclear Batteries" the New Infrastructure Answer? 611

thepacketmaster writes "The Star reports about a new power generation model using smaller distributed power generators located closer to the consumer. This saves money on power generation lines and creates an infrastructure that can be more easily expanded with smaller incremental steps, compared to bigger centralized power generation projects. The generators in line for this are green sources, but Hyperion Power Generation, NuScale, Adams Atomic Engines (and some other companies) are offering small nuclear reactors to plug into this type of infrastructure. The generator from Hyperion is about the size of a garden shed, and uses older technology that is not capable of creating nuclear warheads, and supposedly self-regulating so it won't go critical. They envision burying reactors near the consumers for 5-10 years, digging them back up and recycling them. Since they are so low maintenance and self-contained, they are calling them nuclear batteries."
Displays

Interesting Uses For a USB LED Screen? 403

Hogwash McFly writes "My boss gave me one of those USB-powered red LED scrolling displays as a Christmas gift, and while cycling the usual 'I read your emails' and 'ID10T Error' messages will be entertaining for a day or two, I was wondering if it could be put to more constructive uses. The configuration file is plaintext and supports different scroll speeds, flashing, bitmaps, and WAV sounds. The font is defined as 5x5 pixels per character, also stored in plaintext as 5 hex values, one for each vertical line of pixels. A dynamically generated message could prove useful in my day-to-day work on the helpdesk, but are there any interesting uses beyond network notifications and news feeds?"

Comment Computer Controls are our Friends (Score 4, Insightful) 748

Comparing modern computer-controlled cars to closed-source software is a bit unfair, really. Modern cars are VERY hackable, if you know what you're doing and don't mind voiding parts of your warranty. The car-modding game's the same, but the rules have changed is all. If you understand the rules, there is little you cannot mod on a new car.

To use my own car as an example, there is a program that would allow me to modify the fuel tables, ignition tables and other operational parameters on the on-board computer using a standard PC (program: LS1Edit). This acheives the same thing as playing with the distributor dwell and carb mixture on an older engine, and then some.

Or, for the less adventurous, Hypertech makes a device that allows you to apply "macros" to the onboard computer, doing the same thing as LS1Edit, but to a lesser degree.

Further, modern cars (with the appropriate computer hacks) still respond quite nicely to the old-school tricks: headers, camshafts, intakes, strokers, blowers, etc. It's like having the best of both worlds - the reliability and economy of computer control, and the performance and "hackability" of old-school tricks.

It all comes down to learning new rules to play the same old game. :-)

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