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Real Time Strategy (Games)

StarCraft II Delayed Until 2010 453

Blizzard has just announced that StarCraft II: Wings of Liberty won't be released this year. From their announcement: "Over the past couple of weeks, it has become clear that it will take longer than expected to prepare the new Battle.net for the launch of the game. The upgraded Battle.net is an integral part of the StarCraft II experience and will be an essential part of all of our games moving forward. This extra development time will be critical to help us realize our vision for the service. ... As we work to make Battle.net the premier online gaming destination, we'll also continue to polish and refine StarCraft II, and we look forward to delivering a real-time strategy gaming experience worthy of the series' legacy in the first half of 2010."

Comment Re:I know this guy... (Score 1) 513

What happened to the good old days? They never existed. Sure, a lot more people used to build hardware than do now, but I don't see what relevance that has to the subject, unless you plan on ditching your computer and going back to 4 track.

There are a lot of impediments to open source projects. One, which you've identified is lack of interest from the programmers in fixing certain bugs. But if that were completely true on the whole, how does an OS like linux even come to exist?

I think the bigger problem is a lack of organization/agreement on certain aspects of the OS. There are certain things which really just need a total overhaul, and that's really difficult to do in an open source scenario where not everyone agrees what needs to be done.

Comment Re:Eh... (Score 2, Insightful) 513

Well, Jack will most certainly do more than "Single pipe in/single pipe out"

I used to have my box set up running brutefir (a filter program) in jack. I would run the outputs from my buses in ardour to both channels 7-8 on my soundcard for monitoring on my headphones, as well as to the inputs of brutefir for separation into Sub/Woofer/Tweeter channels, which ran out of brutefir to channels 1-6 on my card.

That aspect of it is great. The problems are that jackd (and the apps that depend on it) crash far too easily.

The odd time that I did something really stupid and caused an underrun jack would usually crash. I'm not sure if it's jack itself that started the crash, or brutefir dropping out causing it to crash, but anyway you look at it, it meant killing all of the audio apps (which frequently hung when they lost their connection to jackd), restarting everything, and then reconnecting all of my flows.

Obviously I shouldn't be getting underruns to begin with, but if I do, I should get a report, and a botched recording, rather than a large conglomeration of crashed and hung apps.

One of the biggest things required is a consistent standard for linux audio. Maybe a jack-like framework implemented in the kernel.

Basically, we just need something that everyone can actually use, rather than varied support for the many sound daemons allowing only certain sub-sets of programs to work together without a lot of hassle.

Comment Re:I know this guy... (Score 2, Informative) 513

Jack rides on top of alsa. (usually)

Jackd also crashes at the drop of a hat.

Also, it would be nice if you didn't have to dedicate a machine specifically to recording. Unfortunately, Jack is required for doing any real audio work, and yet it gets in the way of running anything else.

I used to run brutefir as a digital crossover, which I ran to my subs, woofers, and tweeters individually.

It's really awesome that you can do stuff like that, but unfortunately, application support was pretty weak. I had to run pulse's jack-sink module to make certain apps work, Native jack plugins for others, alsa's jack plugins for some.

It was so cumbersome that I eventually gave up.

Comment Re:The cops that arrested him must be proud (Score 1) 1016

So, it's okay to circumvent DRM as long as the non infringing uses are "easy"?

I agree with you that most of the guys doing this are pretty much slime, but there needs to be a well defined line of what's legal and what's not. It's not a good idea to just make everything illegal, and then let off those who don't have ill intent, or pretty soon all of your freedoms are at the whim of the police/legal system.

People do write unsigned apps for all of those systems. It doesn't make it okay to make it illegal just because the average Joe isn't capable.

Comment Re:The cops that arrested him must be proud (Score 1) 1016

He wasn't "tinkering with a console", he was running a console modding business.

I totally agree that 10 years is excessive, and as an avid hardware hacker I think the anti-circumvention laws are totally crap to begin with, but painting the guy as a tinkerer casts a bad light on the rest of us tinkerers who aren't making a living off of what he knows is mostly being used for pirating games.

He's morally in the wrong, IMO, but it still shouldn't be any more illegal than manufacturing DVD-R drives/discs which also mostly used for piracy, with a small percentage used for legit purposes.

If piracy is already illegal, why not just go after the pirates directly, and avoid the gray area of anti-circumvention.

Technology (Apple)

Submission + - Amazon Makes "1984" And "Animal Farm& (nytimes.com) 2

Oracle Goddess writes: "In a story just dripping with irony, Amazon Kindle owners awoke this morning to discover that "1984" and "Animal Farm" had mysteriously disappeared from their e-book readers. These were books that they had bought and paid for, and thought they owned. Apparently the publisher changed its mind about offering an electronic edition, and apparently Amazon, whose business lives and dies by publisher happiness, caved. It electronically deleted all books by this author from people's Kindles and credited their accounts for the price. Amazon Customer service responded to queries by stating that. "We've always been at war with Eastasia.""
Businesses

Submission + - The Pirate Bay's Interesting New Business Model (afterdawn.com) 1

eldavojohn writes: After announcing the sale of The Pirate Bay to Global Gaming Factory X, it was unknown what would become of TPB. Details have arisen: 'According to Rosso, GGF plans to build a massive "storage cloud" on top of TPB that would use individual users as storage system's nodes. Apparently users can opt out for being part of the decentralized storage system, but then they'd have to pay a monthly fee for the service. More resources the user is willing to commit for the service, the cheaper the monthly subscription fee will be ... GGF's plan is to harness the resources users are willing to allocate to the cloud service and sell that computing power and bandwidth to 3rd party companies, essentially creating a service that could be used as a content delivery network (system that most large sites — including ours — use to deliver static content, such as images, software downloads and stylesheets, faster to the end user) or even as a web hosting cloud. As the service would use P2P technology, it could bring massive savings to ISPs, as the delivery of content to an end user would be provided from the closest possible "node", most likely from an user within the same ISP network.'
Apple

What To Expect From Apple's Rumored MacPad 213

Jeff writes "I decided to review the specifications of recent e-readers and mobile devices as well as the ongoing Apple rumor mill to chart out the most likely features, innovations and configuration we can expect from Apple's long awaited Newton successor/Mac Tablet which I'll call the MacPad. The MacPad will arrive in fall '09 or Jan '10, with a 10" diagonal color display, a $599 price point with a Verizon data plan, a stylus, note taking application and handwriting recognition and an e-bookstore for iTunes. Apple's biggest challenge will be convincing its huge installed base of iPhone owners that they need a MacPad too. Past failed Newtonian predictions by others are available on Slashdot and the likelihood that any of this is right can be gauged by earlier Confucian gems such as Haskin warns that Apple may be setting itself up for a failure with the iPhone."

Comment Re:The same mouse you would use for proper gaming (Score 1) 569

RF moves fast enough, but it's the modulation of the digital signal, and demodulation/processing which slows things down. Nothing to do with drivers, and the bad hardware is the mouse.

I've used wireless logitechs and didn't like them. there is a lag. It's very short, but it's there. some people don't notice it, but some do and absolutely hate it.

maybe not a big issue for programming, where you won't be using it a lot, but still I think wired isn't much of a disadvantage, and avoids all the other issues.

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