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Comment Re:I think the real problem is... (Score 1) 289

I do believe that games can be art, but I think the biggest problem is that 99% of games are made to make money. In the end, even the greatest designers can only pick one objective, and when it comes to sharing a vision, or putting in a features so that more people buy the game, it's going to be the game selling features that win out.

Games with AAA quality require multiple millions to create. No one is giving the lone artist in their loft the time or money to create anything on that scale, and they probably can't afford it on their own.

The closest you will get to games being art are the solo developers who are making smaller games with a purpose, who put their creation out there for free, for all to see. There are probably a few small games out there like this, but heck if I know where or what they are.

Games in their current form are considered the same kind of art that say a coca-cola logo, or any other kind of ad campaign has art. It's commercially driven work that looks nice with the focus on generating a profit. If you can consider the guy who make the nike swoosh logo an artist, then any game developer should work too.
Books

reCAPTCHA Hard At Work, Rescuing Fading Texts 112

sciencehabit writes "Computer scientists have developed a program, called reCAPTCHA, which is being used in lieu of CAPTCHA by several sites, to help digitize old books and newspapers. The reCAPTCHA takes entries from old and faded texts that optical scanners and digital-text readers have trouble with. So every time you solve that string of crooked letters, you may actually be helping historians digitally reconstruct a page from the 1908 New York Times." The Science Now story links to the longer and more informative article at Ars Technica. (We last mentioned this program last year — and now it's good to get some sense of how well it's working.)
Wii

Violent Video Gaming Comes To the Wii 263

TuringTest writes "In an attempt to bring the Wii closer to the hardcore gamer's taste, Sega is preparing to release MadWorld, a violent 'hack and slash' game. This has brought attention from family-conscious lobbies: 'The decision to release a violent game on a console which has based its reputation on family fun has shocked anti-violence pressure groups. Mediawatch-UK, Britain's longest-running pressure group campaigning for decency in TV, films and games, said MadWorld will "spoil" the Wii.' The game features black & white cel-shaded graphics, except for the blood blobs which are in brilliant red. MadWorld is announced to be released in early 2009."

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