You'll be happy to hear that there's a lot of great games that aren't driven by the Hasbro/WotC machine and many of them hew faithfully to what made the old games so great - rules-light (compared to today's versions), tool-kit approach, "imagine the hell out of it" attitude. It's been mainly a niche of a niche, but in the last year or so, interest in the "Old School Renaissance" has really taken off.
If you liked AD&D 1e, the books are very easy to get off of Ebay/Craigslist, but OSRIC (http://www.knights-n-knaves.com/) is a retroclone that is free to download, and has promoted a few small publishers to continue releasing new 1e content.
If you liked Basic/Expert (the two book set from the early 80s) or the BECMI (the 5 "basic" books from the mid 80s) then Labyrinth Lord would be your thing: http://www.goblinoidgames.com/labyrinthlord.html - also free.
If you really want to go old school, back to the original 3 "Little Brown Books" printed in 1974, then Swords & Wizardry is a retroclone that simplifies an already simple game. http://www.swordsandwizardry.com/ - the Core Rules are the 3LBBs and the Greyhawk supplement (uses all the dice for HD and damage), while the "Whitebox" is a toolkit game that is strictly just the 3 books (d6s only for HD/damage)
There is a lot out there and there are tons of blogs, forums and groups that try to keep the flames alive on the old games. One of them is TARGA - http://www.traditionalgaming.org/ and in interest of full disclosure, I run an "old school" blog myself http://oldguyrpg.blogspot.com/ - I currently run a 3 group AD&D campaign setting and a solo OD&D campaign with my wife.