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NASA

U.S. In Danger of Losing Earth-Observing Satellite Capability 258

New submitter crazyjj writes "As reported in Wired, a recent National Research Council report indicates a growing concern for NASA, the NOAA, and USGS. While there are currently 22 Earth-observing satellites in orbit, this number is expected to drop to as low as six by the year 2020. The U.S. relies on this network of satellites for weather forecasting, climate change data, and important geologic and oceanographic information. As with most things space and NASA these days, the root cause is funding cuts. The program to maintain this network was funded at $2 billion as recently as 2002, but has since been scaled back to a current funding level of $1.3 billion, with only two replacement satellites having definite launch dates."

Comment Re:A window manager tied to DRIVERS??? (Score 1) 148

It's not tied to drivers, it's tied to OpenGL 2.0 support. Seeing how the OpenGL 2.0 spec has been out for more than 7 years, that is a pretty modest requirement. it's just that apparently the GPU driver devs at AMD aren't capable of properly supporting it, though. Also note that KWin is still usuable without OpenGL 2.0 support, you just won't be able to enable desktop effects then. IIRC it's possible to enable desktop effects when using LLVMPipe (a software rasterizer using Gallium3D), but the current mesa swrast just is too slow for running desktop effects without killing performance I guess.
Toys

Demo of Spatially Aware Blocks 109

Chris Anderson writes "This 5-min demo just posted from last week's TED — got a big crowd reaction. It's a new technology coming out of MIT, about to be commercialized. Siftables have been seen before, but not like this. They're toy blocks/tiles that are spatially aware and interact with each other in very cool ways. Initial use may be as toys, but there's big potential for new paradigm of spatially-aware physical mini computers."

Comment Re:doinitrite? (Score 1) 329

It's not about needing a 64-bit address space, it's more about
1) not needing to install a 32 bit Firefox PLUS the huge dependency list of it for 32 bit compatibility libs. Just takes away HDD space AND also much more RAM as the OS has to load each library twice (once the native 64 bit library and once the 32 bit compatibility lib)
2) not needing to install that ndispluginwrapper which is slow, unstable and actually not supported at all
3) not needing to use gnash or swfdec or something, they may work with most of the websites out there, but some just don't, now one finally gets /full/ Flash compatibility
4) eh... well, just about the same reason why I don't have any Windows applications running on Linux? Just seems senseless to run 32 bit apps in a 64 bit environment!
5) 64 Bit applications also run faster as they can depend on thinks like SSE to be implemented on ALL 64 bit processors.

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