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Girl Gamers More Hardcore Than Guys 284

TheClockworkSoul writes "Scientific American reports on a study published this month in the Journal of Communication, which found that women who engage in a role-playing game online actually commit more time on average than the male players do. The authors surveyed 7,000 players logged in to EverQuest II (PDF), and found that the average age of the gamers surveyed was 31, and that playing time tended to increase with age. Interestingly, however, the female gamers not only tended to log more time online (29 hours per week versus 25 for the males), but were also more likely to lie about how much they really play."

Comment The Answer Is Alchemy! (Score 1) 958

Maybe not in the classic sense of turning iron to gold, but hear me out.

This actually hit me back in grade school when we first learned about basic chemistry.

1) If all matter is essentially made up of the same stuff--protons, neutrons, and electrons--in different arrangements, couldn't there logically be some way to rearrange the particles into any substance we want?

2) Given the laws of conservation of both matter an energy, the resources we "use up" don't just magically disappear. They are either misplaced or transformed, So shouldn't we be able to some how recover the matter and energy in some way?

These two combined give me the impression that we should some how be able to turn anything into whatever we want, displacing less desirable or more abundant materials into ones of greater use.

I'm not so naive to think that it would be so simplistic. Obviously the actual process, feasibility and practicality is much more complicated, but simple logic seems to say that there must be some, if very advanced, way to create a sustainable resource cycle, much like every other sustainable cycle in nature.

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