Comment It's a pulse monitor... (Score 3, Interesting) 146
I'll betcha it's some sort of biofeedback, so that games can monitor a player's levels of agitation and excitement. Imagine: you have a nice little 'Survival Horror' game where your own heartbeat thumps out of the speakers; if you get too excited, the hellhounds will be able to hear you. Or, you know, something like that.
OR...
Maybe it will recognise a given player by their pre-recorded bio-profile - skin conductivity, etc - and tailor the gaming experience for them.
How hard would it be to incorporate something along those likes? Not a vast technological hurdle, anyway. Folks are thinking feedback, feedback, feedback - but I'll bet my eye-teeth (they're fantastic for seeing what you're eating while otherwise blind!) that the big gimmick will be an additional dimension of control.
OR...
Maybe it will recognise a given player by their pre-recorded bio-profile - skin conductivity, etc - and tailor the gaming experience for them.
How hard would it be to incorporate something along those likes? Not a vast technological hurdle, anyway. Folks are thinking feedback, feedback, feedback - but I'll bet my eye-teeth (they're fantastic for seeing what you're eating while otherwise blind!) that the big gimmick will be an additional dimension of control.