Comment Re:Selling Games without a publisher... (Score 1) 281
What are these credibility problems?
I can't see how progress can be anything but slow when you have four members of staff. Considering that, and CoDo's interaction with the LSN community through the forums, I think they are a very good example of how games development can be done differently.
I can't see how progress can be anything but slow when you have four members of staff. Considering that, and CoDo's interaction with the LSN community through the forums, I think they are a very good example of how games development can be done differently.