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Comment Min/Maxing/Levels/Power (Score 1) 482

With 3rd Editions it felt like the designers really expanded on the Skills and Powers concept from 2nd Edition. Which was good and bad. Characters felt very customizable, but it was tempting and almost encouraged to Min/Max. Further the experience gains and challenges on monsters made every encounter either epic in nature or too simple depending on the choice. And leveling seemed very fast as well. In 2nd edition a level 18 wizard took effort, and was respectable. Meteor Swarm was an epic spell. In 3rd it felt almost like an MMO. Everyone can get level 20. To misquote the Incredibles "When everybody is a hero, nobody is." With 3rd edition that's really how it felt. It was common to get to a high level and DMs had to start thinking about encounters with planar demons. In 2nd edition a planar fight was a long way off from level 1. And when it did happen it was special. Is there any chance that we will see a return to the 2nd edition skills and powers days where it was an option and leveling was slower? (And please don't mess with wizards anymore. I might be the last person who likes the old memorizing spells thing but I feel like it had class.)

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