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Comment Could the Playstation Stunt REAL Mac Games? (Score 1) 160

Assuming the emulator is allowed to procede... There are some that fear that the release of Connectix' Sony Playstation emulator for the G3 Macs will dissuade game developers from creating games for the Mac market. Nothing could be further from the truth. In fact, it will most likely spur game development. First of all, Connectix has already admitted that the emulation is not perfect. Even the fastest G3 Macs will experience the occasional frame skip as the emulator tries to keep up with what is happening in the game. Also, some bugs may crop up in the emulation that may affect the operation of the game itself. If anything, just like Connectix' Windows emulator, it is only a stopgap measure. Certainly, the presence of Virtual PC did not stop Microsoft from developing Office 98 for the Mac platform. The other reason why it won't dissuade game developers is that sales of the game emulator and the Playstation games themselves will act as an additional gauge to the size of the Mac gaming market. If Connectix reports great success with the emulator, and Playstation games sales spike, it sends a very clear message to the companies involved that there is money to be made. Money is the next reason why games for the MacOS won't stop coming. Although I don't have any hard evidence, in my thinking a game developer makes more money per unit from the computer versions vs. the Playstation versions of a game. This is simply deduced from the fact that Playstation products have to go through additional channels to be sold and the licensing fees and co marketing costs that go to Sony. With the addition of game sprockets in OS 8.6 code named "Veronica" and Apple promising OS level support for OpenGL, it will make porting and co developing games for both the Mac and PC platform incredibly easy. There is one final reason that I think that release of Mac games won't be affected and will pick up considerable steam - the buyers. Apparently, Sega has said the iMac is being sold to the very market it is targeting. If Sega knows this, then the other game producers know it too. It is Marketing 101 to piggyback your products with another that is successful in the very market you're trying to reach. Steve Jobs announcement of 800,000 iMacs sold wasn't just to make us feel good, it was a signal to game developers. If Apple sold that many iMacs in four and a half months, imagine what they will sell in an entire year, at lower prices, with better specs and more colors! In essence, Steve was telling the gaming world that the Mac consumer market will explode in 1999. The fuse was only lit in 1998. Now, where is that catalog with all those Playstation games in it? This opinion is from:

osOpinion.com

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