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Submission + - How long do hard drives actually live for? (extremetech.com)

MrSeb writes: For more than 30 years, the realm of computing has been intrinsically linked to the humble hard drive. It has been a complex and sometimes torturous relationship, but there’s no denying the huge role that hard drives have played in the growth and popularization of PCs, and more recently in the rapid expansion of online and cloud storage. Given our exceedingly heavy reliance on hard drives, it’s very, very weird that one piece of vital information still eludes us: How long does a hard drive last? According to some new data, gathered from 25,000 hard drives that have been spinning for four years, it turns out that hard drives actually have a surprisingly low failure rate.
Power

Submission + - Is safe, green thorium power finally ready for prime time? (extremetech.com)

MrSeb writes: "If you’ve not been tracking the thorium hype, you might be interested to learn that the benefits liquid fluoride thorium reactors (LFTRs) have over light water uranium reactors (LWRs) are compelling. Alvin Weinberg, who invented both, favored the LFTR for civilian power since its failures (when they happened) were considerably less dramatic — a catastrophic depressurization of radioactive steam, like occurred at Chernobyl in 1986, simply wouldn’t be possible. Since the technical hurdles to building LFTRs and handling their byproducts are in theory no more challenging, one might ask — where are they? It turns out that a bunch of US startups are investigating the modern-day viability of thorium power, and countries like India and China have serious, governmental efforts to use LFTRs. Is thorium power finally ready for prime time?"
Network

Submission + - DARPA begins work on 100Gbps wireless tech with 120-mile range (extremetech.com)

MrSeb writes: "DARPA has begun development of a wireless communications link that is capable of 100 gigabits per second over a range of 200 kilometers (124mi). Officially dubbed “100 Gb/s RF Backbone” (or 100G for short), the program will provide the US military with networks that are around 50 times faster than its current wireless links. In essence, DARPA wants to give deployed soldiers the same kind of connectivity as a high-bandwidth, low-latency fiber-optic network. In the case of Afghanistan, for example, the US might have a high-speed fiber link to Turkey — but the remaining 1,000 miles to Afghanistan most likely consists of low-bandwidth, high-latency links. It’s difficult (and potentially insecure) to control UAVs or send/receive intelligence over these networks, and so the US military instead builds its own wireless network using Common Data Link. CDL maxes out at around 250Mbps, so 100Gbps would be quite a speed boost. DARPA clearly states that the 100G program is for US military use — but it’s hard to ignore the repercussions it might have on commercial networks, too. 100Gbps wireless backhaul links between cell towers, rather than costly and cumbersome fiber links, would make it much easier and cheaper to roll out additional mobile coverage. Likewise, 100Gbps wireless links might be the ideal way to provide backhaul links to rural communities that are still stuck with dial-up internet access. Who knows, we might even one day have 100Gbps wireless links to our ISP."
Graphics

Submission + - Vector vengeance: British claim they can kill the pixel within five years (extremetech.com)

MrSeb writes: "The humble pixel — the 2D picture element that has formed the foundation of just about every kind of digital media for the last 50 years — may soon meet its maker. Believe it or not, if a team of British are to be believed, the pixel, within five short years, will be replaced with vectors. If you know about computer graphics, or if you’ve ever edited or drawn an image on your computer, you know that there are two primary ways of storing image data: As a bitmap, or as vectors. A bitmap is quite simply a giant grid of pixels, with the arrangement and color of the pixels dictating what the image looks like. Vectors are an entirely different beast: In vector graphics, the image is described as a series of mathematical equations. To draw a bitmap shape you just color in a block of pixels; with vector graphics, you would describe the shape in terms of height, width, radius, and so on. At the moment, bitmaps are used almost exclusively in the realm of digital media — but that isn't to say they don't have their flaws. As display (and camera and cinema) resolution increases, so does the number of pixels. The obvious problem with this is that larger bitmaps are computationally more expensive to process, resulting in a slower (or more expensive) workflow. Pixel bitmaps don’t scale very gracefully; reduction is okay, but enlargement is a no-no. There is always the issue of a master format, too: With pixel bitmaps, conversions from one format to another, or changing frame rates, is messy, lossy business. Which finally leads us back to the innovation at hand: Philip Willis and John Patterson of the University of Bath in England have devised a video codec that replaces pixel bitmaps with vectors."
Power

Submission + - Is it worth investing in a high-efficiency power supply? (extremetech.com)

MrSeb writes: "If you’ve gone shopping for a power supply any time over the last few years, you’ve probably noticed the explosive proliferation of various 80 Plus ratings. As initially conceived, an 80 Plus certification was a way for PSU manufacturers to validate that their power supply units were at least 80% efficient at 25%, 50%, 75%, and 100% of full load. In the pre-80 Plus days, PSU prices normally clustered around a given wattage output. The advent of the various 80 Plus levels has created a second variable that can have a significant impact on unit price. This leads us to three important questions: How much power can you save by moving to a higher-efficiency supply, what’s the premium of doing so, and how long does it take to make back your initial investment? ExtremeTech investigates."
Microsoft

Submission + - Nokia engineer shows how pirate Windows 8 Metro apps, bypass in-app purchases (extremetech.com)

MrSeb writes: "The principal engineer for Nokia’s WP7 and WP8 devices, Justin Angel, has demonstrated, in rather frank detail, how to pirate Windows 8 Metro apps, how to bypass in-app purchases, and how to remove in-game ads. These hacks aren’t exactly easy, but more worryingly they’re not exactly hard either. Angel shows that turning a trial version of a Metro appinto the full version — i.e. pirating an app — is scarily simple. It’s just a matter of downloading an open-source app and changing an XML attribute from “Trial” to “Full.” Likewise, a quick change to a XAML file can remove an app’s ads. Bypassing in-app purchases is a little trickier, involving some reverse engineering of some DLLs and and decryption of database files, but Angel still makes it look fairly easy. Angel gives himself one million credits in Soulcraft, an RPG game — something that would cost you over a thousand dollars, if you performed a legitimate in-app purchase. Angel also demonstrates a way to bypass in-app purchases in WinJS (Metro/JavaScript) apps, by injecting scripts into IE10 (the rendering engine for WinJS apps). It’s easy to blame Microsoft for this, but isn't this really an issue that is intrinsic to all installed applications? The fact is, Windows 8 Metro apps are stored on your hard drive — and this means that you have access to the code and data. Hex editors, save game editors, bypassing Adobe’s 30-day trials by replacing DLL files, pirating Windows 8 apps — these are all just different incarnations of the same attack vectors."
Intel

Submission + - Intel unveils 22nm SoC transistors, while TSMC and GloFo plan risky process jump (extremetech.com)

MrSeb writes: "Transistor announcements aren’t the sexiest occasions on the block, but Intel’s 22nm SoC unveil is important for a host of reasons. As process nodes shrink and more components move on-die, the characteristics of each new node have become particularly important. 22nm isn’t a new node for Intel; it debuted the technology last year with Ivy Bridge, but SoCs are more complex than CPU designs and create their own set of challenges. Like its 22nm Ivy Bridge CPUs, the upcoming 22nm SoCs rely on Intel’s Tri-Gate implementation of FinFET technology. According to Intel engineer Mark Bohr, the 3D transistor structure is the principle reason why the company’s 22nm technology is as strong as it is. Other evidence backs up this point. Earlier this year, we brought you news that Nvidia was deeply concerned about manufacturing economics and the relative strength of TSMC’s sub-28nm planar roadmap. Morris Chang, TSMC’s CEO, has since admitted that such concerns are valid, given that performance and power are only expected to increase by 20-25% as compared to 28nm. The challenge for both TSMC and GlobalFoundries is going to be how to match the performance of Intel’s 22nm technology with their own 28nm products. 20nm looks like it won’t be able to do so, which is why both companies are emphasizing their plans to move to 16nm/14nm ahead of schedule. There’s some variation on which node comes next; both GlobalFoundries and Intel are talking up 14nm; TSMC is implying a quick jump to 16nm. Will it work? Unknown. TSMC and GlobalFoundries both have excellent engineers, but FinFET is a difficult technology to deploy. Ramping it up more quickly than expected while simultaneously bringing up a new process may be more difficult than either company anticipates."
Power

Submission + - The first flexible, fiber-optic solar cell that can be woven into clothes (extremetech.com) 1

MrSeb writes: "An international team of engineers, physicists, and chemists have created the first fiber-optic solar cell. These fibers are thinner than human hair, flexible, and yet they produce electricity, just like a normal solar cell. The US military is already interested in weaving these threads into clothing, to provide a wearable power source for soldiers. In essence, the research team started with optical fibers made from glass — and then, using high-pressure chemical vapor deposition, injected n-, i-, and p-type silicon into the fiber, turning it into a solar cell. Functionally, these silicon-doped fiber-optic threads are identical to conventional solar cells, generating electricity from the photovoltaic effect. Whereas almost every solar cell on the market is crafted out of 2D, planar amorphous silicon on a rigid/brittle glass substrate, though, these fiber-optic solar cells have a 3D cross-section and retain the glass fiber’s intrinsic flexibility. The lead researcher, John Badding of Penn State University, says the team has already produced “meters-long fiber,” and that their new technique could be used to create “bendable silicon solar-cell fibers of over 10 meters in length.” From there, it’s simply a matter of weaving the thread into a fabric."
Open Source

Submission + - The first open-source 3D-printed gun (extremetech.com) 1

MrSeb writes: "In its continuing mission to build a “Wiki Weapon,” Defense Distributed has 3D printed the lower receiver of an AR-15 assault rifle and tested it to failure. The printed part only survives the firing of six shots, but for a first attempt that’s quite impressive. And hey, it’s a plastic gun. Slashdot first covered the 3D-printed gun back in July. The Defense Distributed group sprung up soon after, with the purpose of creating an open-source gun — a Wiki Weapon — that can be downloaded from the internet and printed out. The Defense Distributed manifesto mainly quotes a bunch of historical figures who supported the right to bear arms. DefDist (its nickname) is seeking a gun manufacturing license from the ATF, but so far the feds haven’t responded. Unperturbed, DefDist started down the road by renting an advanced 3D printing machine from Stratasys — but when the company found out what its machine was being used for, it was repossessed. DefDist has now obtained a 3D printer from Objet, which seemingly has a more libertarian mindset. The group then downloaded HaveBlue’s original AR-15 lower receiver from Thingiverse, printed it out on the Objet printer using ABS-like Digital Material, screwed it into an AR-57 upper receiver, loaded up some FN 5.7x28mm ammo, and headed to the range. The DefDist team will now make various modifications to HaveBlue’s design, such as making it more rugged and improving the trigger guard, and then upload the new design to Thingiverse. Thus the open-source circle is complete!"
Microsoft

Submission + - Windows Blue: Microsoft's plan to release a new version of Windows every year (extremetech.com)

MrSeb writes: "Way back in August, three months before the release of Windows 8, we learnt about the existence of a project at Microsoft codenamed Blue. At the time it wasn’t clear whether this was Windows 9, or some kind of interim update/service pack for Windows 8. Now, if unnamed sources are to be believed, Windows Blue is both of those things: a major update to Windows 8, and also the beginning of a major shift that will result in a major release of Windows every 12 months — just like Apple’s OS X. According to these insiders, Blue will roll out mid-2013, and will be very cheap — or possibly even free, to ensure that “Windows Blue the next OS that everyone installs.” Exact details are still rather vague, but at the very least Blue will make “UI changes” to Windows 8. The sources also indicate that the Windows 8 and Windows Phone 8 SDKs will be merged or standardized, to further simplify the development of cross-platform apps. Perhaps more important, though, is the shift to a 12-month release cadence. Historically, Microsoft has released a major version of Windows every few years, with the intervening periods populated with stability — and security-oriented service packs. Now it seems that Microsoft wants to move to an OS X-like system, where new and exciting features will be added on an annual basis. In turn, Microsoft will drop the price of these releases — probably to around $25, just like OS X."
Network

Submission + - Caltech and UVic set 339Gbps internet speed record (extremetech.com) 1

MrSeb writes: "Engineers at Caltech and the University of Victoria in Canada have smashed their own internet speed records, achieving a memory-to-memory transfer rate of 339 gigabits per second (5.3GB/s), 187Gbps (2.9GB/s) over a single duplex 100-gigabit connection, and a max disk-to-disk transfer speed of 96Gbps (1.5GB/s). At a sustained rate of 339Gbps, such a network could transfer four million gigabytes (4PB) of data per day — or around 200,000 Blu-ray movie rips. These speed records are all very impressive, but what’s the point? Put simply, the scientific world deals with vasts amount of data — and that data needs to be moved around the world quickly. The most obvious example of this is CERN’s Large Hadron Collider; in the past year, the high-speed academic networks connecting CERN to the outside world have transferred more than 100 petabytes of data. It is because of these networks that we can discover new particles, such as the Higgs boson. In essence, Caltech and the University of Victoria have taken it upon themselves to ride the bleeding edge of high-speed networks so that science can continue to prosper."
Piracy

Submission + - Microsoft accidentally gifts pirates with a free Windows 8 Pro license key (extremetech.com) 1

MrSeb writes: "In an amusing twist that undoubtedly spells the end of some hapless manager’s career, Microsoft has accidentally gifted pirates with a free, fully-functioning Windows 8 license key. As you have probably surmised, this isn’t intentional — Microsoft hasn’t suddenly decided to give pirates an early Christmas present (though the $40 upgrade deal from Windows 8 Release Preview is something of a pirate amnesty). In fact, it’s probably just a case of poor testing and a rushed release by Microsoft. The bug involves the Key Management Service, which is part of Microsoft's Volume Licensing system. Pirates have already hacked the KMS to activate Windows 8 for 180 days — but this is just a partial activation. Now it turns out that the free Media Center Pack license keys that Microsoft is giving out until January 31 2013 can be used on a KMS-activated copy of Windows 8 to turn it into a fully licensed copy of Windows 8 Pro. The massive irony, of course, is that Microsoft originally intended to strip Media Center from Windows 8 Pro — and then, in the face of consumer backlash, decided to offer it as a free upgrade until January 31 2013. Presumably, instead of taking the time to deliver the upgrade properly, Microsoft pushed it out the door as quickly as possible — and this is the result."
Software

Submission + - Google Glass could be the virtual dieting pill of the future (extremetech.com)

MrSeb writes: "In a year or two, augmented reality (AR) headsets such as Google Glass may double up as a virtual dieting pill. New research from the University of Tokyo shows that a very simple AR trick can reduce the amount that you eat by 10% — and yes, the same trick, used in the inverse, can be used to increase food consumption by 15%, too. The AR trick is very simple: By donning the glasses, the University of Tokyo’s special software “seamlessly” scales up the size of your food. You pick up an Oreo cookie, and then the software automatically scales it up to 1.5 times its natural size. Using a deformation algorithm, the person’s hand is manipulated so that the giant Oreo appears (somewhat) natural. In testing, this simple trick was enough to reduce the amount of food eaten by 10%. The inverse is also true: shrinking the Oreo down to two-thirds its natural size increased food consumption by 15%. This new research dovetails neatly with an area of nutritional science that has received a lot of attention in the United States of Obesity recently: That the size of the serving/plate/cup/receptacle directly affects your intake. The fact is, there’s a lot more to dieting than simply reducing your calorific intake and exercising regularly. Your state of mind as you sit down to eat, and your perception of what you’re eating, are just as important — which is exciting news, because both of those factors can be hacked."
NASA

Submission + - The downside of warp drives: Annihilating whole star systems when you arrive (extremetech.com)

MrSeb writes: "The dream of faster-than-light travel has been on the mind of humanity for generations. Until recently, though, it was restricted to the realm of pure science fiction. Theoretical mechanisms for warp drives have been posited by science, some of which actually jive quite nicely with what we know of physics. Of course, that doesn't mean they’re actually going to work, though. NASA researchers recently revisited the Alcubierre warp drive and concluded that its power requirements were not as impossible as once thought. However, a new analysis from the University of Sydney claims that using a warp drive of this design comes with a drawback. Specifically, it could cause cataclysmic explosions at your destination."

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