Comment Re:No advantages, but... (Score 1) 597
... having heard programmers going on about the PS2's fucked up vector system and low texture memory. The PS2 is a bitch to develop for...the reason so many do is because of the huge installed base, the payoff is so large.
Yes, there are difficulties to developing for the PS2. There is much more to consider at a low-level than if you're coding games for a PC platform using an established API.
The reason I do it, however, is not thanks to the installed base but because it's a challenge. When coded well, the results are phenomenal. If you code it badly, you're going to get worse results than an average home PC.