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Comment Go Analog (Score 1) 172

Forget teaching programming entirely. If they are asking for game design and you teach programming, you have done them a disservice. Programming isn't game design. It's what you do after the game designer tells you what the design does.

Go look at Ian Schreiber's work at http://teachingdesign.blogspot.com/ and http://gamedesignconcepts.wordpress.com/. Especially the second one - its actually a free online course he taught last summer on game design. That should cover all the bases you need, and doesn't require any programming skills at all.
Apple

Has Apple Created the Perfect Board Game Platform? 531

andylim writes "recombu.com is running an interesting piece about how Apple has created a 'Jumanji (board game) platform.' The 9.7-inch multi-touch screen is perfect for playing board games at home, and you could use Wi-Fi or 3G to play against other people when you're on your own. What would be really interesting is if you could pair the iPad with iPhones, 'Imagine a Scrabble iPad game that used iPhones as letter holders. You could hold up your iPhone so that no one else could see your letters and when you were ready to make a word on the Scrabble iPad board, you could slide them on to the board by flicking the word tiles off your iPhone.' Now that would be cool."

Comment Re:Dear FSF (Score 1) 1634

Choosing the iphone/pad/pod leading to limiting future choices is the issue here.

Advocates for choice generally aren't big on having choice at point A eliminate the possibility to make choices at points B-G. That's what Apple has done.

The majority of the computing world doesn't work like this. You have a choice of hardware. A choice of OS. A choice of different softwares for internet browsing, word processing, music playing. The iplatform has a proven track record of limiting the software that competes with its own developed applications.

The App(le) store as the only legal avenue to buy software for the platform is a step away from consumer choice, and consequently a step back in computing.

Comment Re:sounds familiar (Score 1) 494

"In the economic sense" the idea of a 'real price' at the junction of supply and demand is a farce. Read Dan Ariely's Preditably Irrational

Whether its collusion among publishers, affection of a reader, or the limit of time to shop, too many non-economic factors effect the personal decision to buy a book.

Publishers are trying ot take advantage of the predictable irrationalities of purchasers. For example, I have noted that paper backs are now showing u pin two sizes - the same story, but one book is 6 inches tall and the other is 9 inches tall. Font size makes up the difference inside. The taller book is ~$3-5 more expensive. This is a great example of too expensive. And that discounts the regular upward price pressure of inflation that economists suggest is necessary for business to work at all.

In short, economic arguments are cute theory and all, but have little place in discussing the real life action of humans.

Comment Re:What do you expect. (Score 2, Insightful) 494

There are very few if any full time artists/writers/musicians on this website, and they are not well represented here.

Do they need to be? It's not like writers/artists/musicians are traditionally known for understanding the business of publishing music/art/literature. They just know how the system screws them.

Let's see - the artists feel screwed. The purchaser feels screwed. Hmm... maybe the distributes are screwing both of them in order to squeeze money out of both ends?

Comment Re:It Ain't the Paper (Score 1) 419

This entire side conversation proves the merit of books - no one is arguing over the mechanics of figuring out how to turn pages on a 75 year old book. The format is lasting.

The real issue is that the book is still a great design and that ebooks are trying to sell electronic delivery devices, not information.
Security

Best Tool For Remembering Passwords? 1007

StonyCreekBare writes "Lately I've been rethinking my personal security practices. Should my laptop be stolen, having Firefox 'fill in' passwords automatically for me when I go to my bank's site seems sub-optimal. Keeping passwords for all the varied sites on the computer in a plain-text file seems unwise as well. Keeping them in my brain is a prescription for disaster, as my brain is increasingly leaky. A paper notepad likewise has its disadvantages. I have looked at a number of password managers, password 'vaults' and so on. The number of tools out there is a bit overwhelming. Magic Password Generator add-in for Firefox seems competent, but it's tied to Firefox, and I have other places and applications where I want passwords. And I might be accessing my sites from other computers that don't have it installed. The ideal tool in my mind should be something that is independent of any application, browser, or computer; something that is easily carried, but which if lost poses no risk of compromise. What does the Slashdot crowd like in password tools?"

Comment Penmenship matters (Score 3, Insightful) 857

It's clear that most of the people posting so far are code monkeys or some other key-whackers/

Call me a Luddite, but learning to write without a computer is as important as learning to add without a computer - that is, essential.

Also, I recall a conversation about touch interfaces where /.ers were saying it was a useless fad because the keyboard and mouse were the height of usability. Teach cursive, give kids touch enabled computers, and the physical keyboard will fade into oblivion.

Comment Re:Such as? (Score 1) 300

In fact, in economic theory, I would argue, it is IMPOSSIBLE to NOT behave rationally.

Which is why economics is fundamentally flawed. It takes apriori a model of humanity that is inaccurate and bases the entire discipline on it.

Go read Arielly or Kahnemena and Tversky and understand that human decision making is flawed by consistent, predictable behaviors that counter the economic definition of rational.

Privacy

The "Hidden" Cost Of Privacy 217

Schneier points out an article from a while back in Forbes about the "hidden" cost of privacy and how expensive it can be to comply with all the various overlapping privacy laws that don't necessarily improve anyone's privacy. "What this all means is that protecting individual privacy remains an externality for many companies, and that basic market dynamics won't work to solve the problem. Because the efficient market solution won't work, we're left with inefficient regulatory solutions. So now the question becomes: how do we make regulation as efficient as possible?"
Businesses

Why Game Exclusivity Deals Are Feeding the Hate 205

Parz writes "The recent announcement that the upcoming Ghostbusters game will be a timed PlayStation exclusive in the PAL territories — revealed a mere month before release — has set a nasty precedent which could have long-term repercussions for the industry. This Gameplayer article explores how this generation of gaming has spiraled into a tit-for-tat war on third-party exclusivity deals instigated by Sony and Microsoft, and the effect it is having on the psychology of the consumers. The Ghostbusters developers aren't pleased by Sony's deal, and the Guardian questions whether the game will be big enough to really affect console sales."

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