Follow Slashdot stories on Twitter

 



Forgot your password?
typodupeerror

Comment Re:CRT's (Score 2) 358

Who is still running a CRT? Who wants any program to change the resolution of their screen?

Gamers often do. An average application might run nicely at a high resolution, but for a smooth Skyrim experience, many people may find it necessary to allow it to run at a lower resolution.

Comment Re:Is his design patented? (Score 1) 130

Just publish the designs on the web. You don't have to own it to pass it on, you simply have to share it. -- Hiten

I'm not sure, as IANAL, and stuff. But my understanding is, in the U.S. at least, that if a design is patented, then it can't be legally manufactured by an unauthorized party. Publishing the design on the web or other public forum doesn't change the protection a patent offers. Remember, patents and all they describe are all available to the public already from the USPO itself.

Just to be clear, I'm not trying to hate on this guy. I admire his work, and he's just the sort of person patents are intended to benefit.

Comment Is his design patented? (Score 1) 130

I wondered whether he decided to patent his design, in an effort to license it to a manufacturer. The reason I wonder about this is that if he stops making these because of health or death, no one else will be able to make them either, unless the patent ownership is passed on, sold, or the patent expires. Which would seem like a shame.
Upgrades

Submission + - Blender 2.43 has been released!

An anonymous reader writes: Blender 2.43, cross-platform, open source 3d suite, has been released. This version brings powerful new features within reach of every person. These features include sculpt modeling, retopologing tools, render passes, render baking, support for multi-uvs, enhanced fluid simulator with particles, new rigid body engine, numerous new compositing nodes including defocus (DOF) node and much more. Full list of additions as well as the program itself can be found at http://www.blender.org/ . Also feature videos are available.
Programming

Submission + - Viacom claims copyright on Irrlicht video.

stinkytoe writes: Nikolaus Gebhardt, developer of the cross-platform game engine library irrlicht, recently had one of his video tutorials taken off of youtube. From his blog:
"Viacom, the corporation behind MTV, DreamWorks and Paramount is now claiming they own the copyright on a video of an Irrlicht tutorial. Which is completely ridiculous, of course: The whole thing has been written by me and the Irrlicht team, even textures and skins and logos have been created by me, and an Irrlicht Engine user (veegun?) simply filmed and published it on Youtube.com. Here is a screenshot of the tutorial, it's really just a 2D GUI rendered using the 3D engine, nothing special at all."
Here is a thread on irrlicht's forum which contains a copy of the takedown notification. Makes me wonder what exactly about the video tweaked Viacom's interest.

Comment Re:Other Subtle Details (Score 1) 110

I noticed the same thing shortly after grabbing an AVC video via an RSS feed. Also that the Spiderman trailer from Sony's Connect site was AVC and worked. Most of my videos were created with PSPVideo 9, which uses the MobileHackerz modified ffmpeg. So it may be an bug with that encoder. :(

Slashdot Top Deals

You can now buy more gates with less specifications than at any other time in history. -- Kenneth Parker

Working...