All you need to do is combine specific gestures with spoken keywords, and you've got yourself a magically controlled laptop. Required equipment for Hogwarts comp-sci 101 course.
If this had come a few years earlier, they could have used it for spell casting in the the Harry Potter PC games.
I agree. I just bought a "Collector's Edition" of Charles Dickens stories. Nice leather binding, gold-edged pages, etc. I'm looking forward to sitting in my comfy chair with a cup of coffee and re-reading these stories. I have so little time to sit and read these days, it has become a special ritual to sit and read a paper book like this, turning the pages, smelling the leather and new paper, and getting lost in the story...
Don't these damn scientists watch TV? On a Doctor Who episode, a sample of blood was sent out on a probe, and the evil aliens used it to control everyone on Earth with that blood type. Now, with brain wave samples, they come back and turn us all into brain-sucking zombies just for their amusement. It will be the ULTIMATE zombie movie!
An anonymous reader passes along this excerpt from Develop:
"The average development budget for a multiplatform next-gen game is $18-$28 million, according to new data. A study by entertainment analyst group M2 Research also puts development costs for single-platform projects at an average of $10 million. The figures themselves may not be too surprising, with high-profile games often breaking the $40 million barrier. Polyphony's Gran Turismo 5 budget is said to be hovering around the $60 million mark, while Modern Warfare 2's budget was said to be as high as $50 million."
Posted
by
Soulskill
from the trendy-name-guaranteed dept.
An anonymous reader sends along this excerpt from Shacknews:
"Gaming hardware developer Razer has announced a new multi-year partnership with Sixense Entertainment and Valve Software to deliver a '...revolutionary true-to-life, next-generation motion sensing and gesture recognition controller for PC gaming.' Razer, Valve, and Sixense, along with a selection of PC OEM partners, are aiming to produce '...ultra-precise one-to-one motion sensing controllers that use electromagnetic fields to track precise movements along all six axes.' Each controller will reportedly track its orientation within a single degree, and detect positioning within one millimeter. Thankfully, the device will be compatible with both current and future generation PC games."