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Comment XCom - an excellent basis for gaming! (Score 1) 36

It's good to see a remake of the XCom game in boardgame form... I've wanted to see one for years.

My own wargame system, of which Target: Earth is the first in the series (to be printed this summer, hint, hint ;-), is based very much based on the tactical-simulation-like mechanics of XCom - Time units, detailed RPG-like stats (but using D10 for simplicity), flexible unit actions (not the unrealistic move-shoot-charge of others) and highly customisable infantry and vehicles; as opposed to the more game-like Warhammer titles from Games Workshop (which bore me, even though I have spent a fortune on them in the past).

Plus, I've set it in a near future Earth (latter half of the 21'st century) with big stompy anime-style robots and powered armour... not some depressing eons away hell-hole full of goths and spiky bits .. not that I have anything against goths ;-) ... that means people can use those cool gundam and macross models in an actual game, rather than collecting dust on a shelf :-D

Anyway, I'll have to give this XCom boardgame a whirl; it may well be too fiddly as-is, but its no-longer the computer game and can be modified with your own rules and interpretations (personally, I'd like to see it without a tile-based map and using conventional gaming scenery with rules for elevation/difficult terrain etc).

Now I'll need some new figures.... where do I find some nice minis for the aliens? ..... :-)

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